Beispiel #1
0
 public bool Activate(int idx, float direction = 0)
 {
     if (idx >= Skills.Length)
     {
         return(false);
     }
     if (ActiveSkill && !ActiveSkill.Abort())
     {
         return(false);
     }
     if (!Skills[idx].Activate(direction))
     {
         return(false);
     }
     ActiveSkill = Skills[idx];
     GetComponent <AnimationController>().PlayAnimation(ActiveSkill.AnimatorController, direction);
     return(true);
 }