private void AddNewSizeIncreaseZone()
        {
            var newSideSize = Goal.Width * 4;
            var newZone     = new SizeIncreaseZone(Goal.X - newSideSize / 4, Goal.Y - newSideSize / 4, newSideSize, newSideSize);

            SizeIncreaseZones.Add(newZone);
        }
        public void CheckSizeIncreaseZones()
        {
            var zone = SizeIncreaseZones.FirstOrDefault();

            foreach (var player in Players)
            {
                var playerHitbox = new Rectangle(player.X, player.Y, player.Width, player.Height);

                if (SizeIncreaseZones.Any(s => s.Area.IntersectsWith(playerHitbox)))
                {
                    player.SetPlayerSize(zone.PlayerWidthIncreaseValue, zone.PlayerHeightIncreaseValue);
                }
                else
                {
                    player.SetOriginalSize();
                }
            }
        }