// Use this for initialization void Start() { Single_Radar.RegisterRadarObject(this.gameObject, image); }
void OnDestroy() { Single_Radar.RemoveRadarObject(this.gameObject); }
// Use this for initialization void Start() { Single_Radar.RegisterRadarObject(this.gameObject, image); }
void OnDestroy() { Single_Radar.RemoveRadarObject(this.gameObject); }