public void output_some_dealt_hands_and_their_identified_texas_holdem_types()
        {
            var game = new SimpleTexasHoldemGame();

            for(var i = 1; i <= 100;i++)
            {
                var hand = game.DealHand();
                var message = string.Format("Hand {0}: {1} - {2} ({3})", i, hand.Description, game.IdentifyHand(hand),hand.ValuesThenSuitsDescription);
                Console.WriteLine(message);
            }

            Assert.Fail("Show the output in the resharper console");
        }
        public void should_get_a_royal_flush_at_some_point()
        {
            var hasRoyalFlush = false;
            var game = new SimpleTexasHoldemGame();

            for (var i = 1; i <= 1000; i++)
            {
                var hand = game.DealHand();
                hasRoyalFlush = game.IdentifyHand(hand) == TexasHoldemHand.RoyalFlush;

                if (hasRoyalFlush)
                    break;
            }

            hasRoyalFlush.ShouldEqual(true);
        }