public AntLion() : base(AIType.AI_SphereMelee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "Ant Lion"; Body = 787; BaseSoundID = 1006; SetStr(296, 320); SetDex(81, 105); SetInt(36, 60); SetHits(151, 162); SetDamage(7, 21); SetDamageType(ResistanceType.Physical, 70); SetDamageType(ResistanceType.Poison, 30); SetResistance(ResistanceType.Physical, 45, 60); SetResistance(ResistanceType.Fire, 25, 35); SetResistance(ResistanceType.Cold, 30, 40); SetResistance(ResistanceType.Poison, 40, 50); SetResistance(ResistanceType.Energy, 30, 35); SetSkill(SkillName.MagicResist, 70.0); SetSkill(SkillName.Tactics, 90.0); SetSkill(SkillName.Wrestling, 90.0); Fame = 4500; Karma = -4500; VirtualArmor = 45; PackItem(new Bone(3)); PackItem(new FertileDirt(Utility.RandomMinMax(1, 5))); if (Core.ML && Utility.RandomDouble() < .33) { PackItem(Engines.Plants.Seed.RandomPeculiarSeed(2)); } Item orepile = null; /* no trust, no love :( */ switch (Utility.Random(4)) { case 0: orepile = new OldCopperOre(); break; case 1: orepile = new ShadowIronOre(); break; case 2: orepile = new SilverOre(); break; default: orepile = new VeriteOre(); break; } orepile.Amount = Utility.RandomMinMax(1, 10); orepile.ItemID = 0x19B9; PackItem(orepile); // TODO: skeleton }
public SilverOre(SilverOre g) : base(g) { }