Beispiel #1
0
        private static void MonitorSlot(object[] parameters)
        {
#if DEBUG
            if (DebugMode)
            {
                Debug.Log(@"DesignModeStrategy->MonitorSlot:
" + SignalUtil.DescribeParams(parameters));
            }
#endif

            /**
             * Monitoring only in play mode
             * */
            if (EditorApplication.isPlaying && EditorSettings.WatchChanges)
            {
                PersistenceManager.Instance.Watch((ComponentAdapterBase)parameters[0]);
            }
        }