/// <summary>
    /// 加载数据
    /// </summary>
    public void loadPrize()
    {
        Utils.RemoveAllChild(signAwardContent.transform);
        updateUI();
        int          ssid   = StringKit.toInt(notice.sid + "" + ServerTimeKit.getCurrentMonth());
        SignInSample sample = SignInSampleManager.Instance.getSignInSampleBySid(ssid);

        if (sample == null)
        {
            return;
        }
        allSignPrize = sample.allSignPrize;
        allSignSid   = sample.allSignSid;
        List <PrizeSample> prize = sample.list;
        List <int>         sids  = sample.daySids; //日期sid
        List <int>         types = sample.types;   //奖励类型(用于背景的显示)

        for (int i = 0; i < count; i++)
        {
            GameObject signBtn = NGUITools.AddChild(signAwardContent, signInButton);
            signBtn.transform.localScale    = new Vector3(0.55f, 0.55f, 0);
            signBtn.transform.localPosition = new Vector3(-216 + (int)(i % 7) * 71, 155 - (int)(i / 7) * 80, 0);
            SignInButton signIn = signBtn.GetComponent <SignInButton>();
            signIn.init(this);
            if (SignInManagerment.Instance.stateList.Contains(sids[i]))//签过的
            {
                signIn.init(prize[i], SIGN_IN_YES, i + 1, sids[i], types[i]);
            }
            else
            {
                signIn.init(prize[i], SIGN_IN_NO, i + 1, sids[i], types[i]);
            }
            signIn.fatherWindow = win;
        }
        GameObject allSignPrizeObj = NGUITools.AddChild(allSignAwardPoint, goodsView);

        allSignPrizeObj.transform.localScale = new Vector3(0.8f, 0.8f, 0);
        allSignPrizeObj.GetComponent <GoodsView>().init(allSignPrize);
        allSignPrizeObj.GetComponent <GoodsView>().fatherWindow = win;
    }