Beispiel #1
0
    public void CalcHiddenStates(float[] in_visible_vector, float[] out_hidden)
    {
        // val for our prng
        // http://en.wikipedia.org/wiki/Linear_congruential_generator (Numerical Recipes vals)
        const uint a = 1664525;
        const uint c = 1013904223;

        fixed(float *v = in_visible_vector, h = out_hidden)
        {
            for (uint j = 0; j < _hidden; j++)
            {
                // activation
                h[j] = _hidden_biases[j];
                for (uint i = 0; i < _visible; i++)
                {
                    h[j] += _visible_features[j][i] * v[i];
                }
                // probability
                h[j]       = Sigmoid.Calc(h[j]);
                _random[j] = _random[j] * a + c;
                // state
                h[j] = (_random[j] < h[j] * uint.MaxValue) ? 1.0f : 0.0f;
            }
        }
    }
Beispiel #2
0
 public void CalcHiddenProbabilities(float[] in_visible_vector, float[] out_hidden)
 {
     fixed(float *v = in_visible_vector, h = out_hidden)
     {
         for (uint j = 0; j < _hidden; j++)
         {
             h[j] = _hidden_biases[j];
             for (uint i = 0; i < _visible; i++)
             {
                 h[j] += _visible_features[j][i] * v[i];
             }
             h[j] = Sigmoid.Calc(h[j]);
         }
     }
 }