public virtual void Update() { if (InputMapper.StrictDown) { NextMenuItem(); } if (InputMapper.StrictUp) { PreviousMenuItem(); } if (EnableMouseSelection) { ResolveMouseSelection(); } if (InputMapper.StrictAction || EnableMouseSelection || ShortCuts.LeftButtonClickedNowButNotLastFrame()) { SelectMenuItem(); } foreach (var menuItem in MenuItems) { menuItem.Update(); } }
public void test_json_get_fields(string filePath, string jsonPath) { // ShortCuts sut = new ShortCuts(); var json = ShortCuts.LoadTextFile(filePath); var fields = ShortCuts.GetFields(json, jsonPath); Assert.All(fields, field => Assert.False(string.IsNullOrWhiteSpace(field.Name) || string.IsNullOrWhiteSpace(field.StringValue))); }
protected void SetPositions() { for (var i = 0; i < MenuItems.Count; ++i) { MenuItems[i].ItemPosition = ShortCuts.ScreenCenter - ShortCuts.GetFontCenter(FontName, MenuItems[i].ItemName) + (i - 2) * ItemOffset; } }
void SetSelectSetItemGrid1(ShortCuts item) { //CleanSetItemGridSelectState(); UIShortcutSetItemGrid newSetItemGrid = m_lstShortcutSetItemGrid.Find((data) => { return(data.itemData.itemid == item.itemid && data.itemData.id == item.id); }); if (newSetItemGrid != null) { newSetItemGrid.SetSelect(true); } }
public void Draw() { _spriteBatch.DrawString( _font, Text, ShortCuts.Vector2Point(Position), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, .2f); }
public override void SetGridData(object data) { base.SetGridData(data); this.itemData = data as ShortCuts; ItemDataBase itemDataBase = GameTableManager.Instance.GetTableItem <ItemDataBase>(this.itemData.itemid); if (itemDataBase == null) { m_icon.gameObject.SetActive(false); m_border.gameObject.SetActive(false); m_num.gameObject.SetActive(false); m_btnRemove.gameObject.SetActive(false); m_select.gameObject.SetActive(false); m_bg1.gameObject.SetActive(true); //m_bg2.gameObject.SetActive(true); return; } m_icon.gameObject.SetActive(true); m_border.gameObject.SetActive(true); m_num.gameObject.SetActive(true); m_btnRemove.gameObject.SetActive(true); m_bg1.gameObject.SetActive(false); //m_bg2.gameObject.SetActive(false); //icon if (m_icon != null) { BaseItem baseItem = DataManager.Manager <ItemManager>().GetTempBaseItemByBaseID <BaseItem>(this.itemData.itemid); if (baseItem == null) { return; } SetIcon(baseItem.Icon); //bian kuang SetBorder(true, baseItem.BorderIcon, true); } //num int itemCount = DataManager.Manager <ItemManager>().GetItemNumByBaseId(this.itemData.itemid);//道具存量 SetNum(itemCount); SetSelect(true); }
public void Draw() { SpriteBatch.DrawString( _font, ItemName, ShortCuts.Vector2Point(ItemPosition), _itemColor, 0, Vector2.Zero, 1, SpriteEffects.None, 0.2f ); }
public void Draw() { _spriteBatch.DrawString( _font, _displayText, ShortCuts.Vector2Point(_textPosition), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0.2f); if (DrawMugshot) { _spriteBatch.Draw( _dialog[_currentDialogue].MugShot, ShortCuts.Vector2Point(_mugShotPosition), new Rectangle(0, 0, CurrentMugShot.Width, CurrentMugShot.Height), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0.2f); } _spriteBatch.DrawString( _font, CurrentName, new Vector2(83, 480), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, .2f); _spriteBatch.Draw( VariableProvider.WhiteTexture, new Vector2(80, 480), new Rectangle(0, 0, 640, 120), Color.Black, 0, Vector2.Zero, 1f, SpriteEffects.None, 0.3f); }
void Start() { usc = new ShortCuts(); data = File.ReadAllText(Application.dataPath + "/MyInfo.json"); Debug.Log(data); playerinfo = JsonUtility.FromJson <UserInfo>(data); Debug.Log(playerinfo.getFirstName()); string param = playerinfo.getUsername(); user_id = playerinfo.getUserId(); usc.updateInputValue("profileUserName", param); string[] tagNames = { "profileScore", "profileCurrency", "profileWins", "profileLosses" }; string[] userParams = { playerinfo.getScore(), playerinfo.getCurrency(), playerinfo.getWins(), playerinfo.getLosses() }; usc.updateTextValue(tagNames, userParams); }
void UpdateShortcutSetItemGridList(ShortCuts oldItemData, ShortCuts itemData) { UIShortcutSetItemGrid grid = m_lstShortcutSetItemGrid.Find((d) => { return(d.itemData.itemid == itemData.itemid); }); if (grid != null) { if (grid.itemData.id != itemData.id) { ShortCuts tempItem = new ShortCuts(); tempItem.id = grid.itemData.id; tempItem.itemid = oldItemData.itemid; //点到的grid设置为最新 UIShortcutSetItemGrid tempGrid = m_lstShortcutSetItemGrid.Find((d) => { return(d.itemData.id == itemData.id); }); tempGrid.SetGridData(itemData); //已经存在的,设置为点到的grid之前的数据 grid.SetGridData(tempItem); for (int i = 0; i < m_lstShortcutSetItemGrid.Count; i++) { if (m_lstShortcutSetItemGrid[i].itemData.id == itemData.id) { m_lstShortcutSetItemGrid[i].itemData.itemid = itemData.itemid; } if (m_lstShortcutSetItemGrid[i].itemData.id == tempItem.id) { m_lstShortcutSetItemGrid[i].itemData.itemid = tempItem.itemid; } } } } else { //找到当前位置 UIShortcutSetItemGrid newGrid = m_lstShortcutSetItemGrid.Find((d) => { return(d.itemData.id == itemData.id); }); newGrid.SetGridData(itemData); for (int i = 0; i < m_lstShortcutSetItemGrid.Count; i++) { if (m_lstShortcutSetItemGrid[i].itemData.id == itemData.id) { m_lstShortcutSetItemGrid[i].itemData.itemid = itemData.itemid; } } } }
/// <summary> /// 清除快捷栏选中状态 /// </summary> //void CleanSetItemGridSelectState() //{ // for (int i = 0; i < m_lstShortcutSetItemGrid.Count; i++) // { // m_lstShortcutSetItemGrid[i].SetSelect(false); // m_lstShortcutSetItemGrid[i].clicks = 0; // } //} //void CleanOtherSetItemGridSelectClicks(ShortCuts item) //{ // for (int i = 0; i < m_lstShortcutSetItemGrid.Count; i++) // { // if (item.id == m_lstShortcutSetItemGrid[i].itemData.id) // { // continue; // } // m_lstShortcutSetItemGrid[i].clicks = 0; // } //} void RemoveSetItem(UIShortcutSetItemGrid grid) { ShortCuts itemData = new ShortCuts { id = grid.itemData.id, itemid = 0 }; grid.SetGridData(itemData); for (int i = 0; i < m_lstShortcutSetItemGrid.Count; i++) { if (m_lstShortcutSetItemGrid[i].itemData.id == grid.itemData.id) { m_lstShortcutSetItemGrid[i].itemData.itemid = 0; } } }
/// <summary> /// grid 点击事件 /// </summary> /// <param name="eventType"></param> /// <param name="data"></param> /// <param name="param"></param> private void OnGridUIEvent(UIEventType eventType, object data, object param) { if (eventType == UIEventType.Click) { UIShortcutItemGrid grid = data as UIShortcutItemGrid; if (grid == null) { return; } if (grid.item.itemid == 0) { GoToSettingPanel();// 跳转设置面板 } else { //使用道具 ShortCuts item = grid.item; List <BaseItem> itemList = DataManager.Manager <ItemManager>().GetItemByBaseId(item.itemid); if (itemList != null && itemList.Count > 0) { DataManager.Manager <ItemManager>().Use(itemList[0].QWThisID); } else { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: item.itemid); } } if (grid.item.id >= m_fixItemCount)//点活动的item 面板要收 { ClickShortcut(); if (m_fixItemCount == m_allItemCount) { return; } UIPlayTween playTween = m_btn_BtnArrow.GetComponent <UIPlayTween>(); if (playTween != null) { playTween.Play(true); } } } }
public void OnAllShortCutItemList(stSendAllShortCutPropertyUserCmd_CS cmd) { this.m_shortcutSetItemList.Clear(); for (int i = 0; i < cmd.shortcut.Count; i++) { ShortCuts sc = new ShortCuts(); sc.id = cmd.shortcut[i].id; sc.itemid = cmd.shortcut[i].itemid; this.m_shortcutSetItemList.Add(sc); } if (DataManager.Manager <UIPanelManager>().IsShowPanel(PanelID.MainPanel)) { DataManager.Manager <UIPanelManager>().SendMsg(PanelID.MainPanel, UIMsgID.eShortcutList, null); } }
public virtual void ResolveMouseSelection() { foreach (var menuItem in MenuItems) { if ( ShortCuts.MouseIntersectsRectangle(ShortCuts.GetFontRectangle(menuItem.ItemPosition, FontName, menuItem.ItemName))) { foreach (var item in MenuItems) { item.IsSelected = false; } menuItem.IsSelected = true; break; } } }
/// <summary> /// 更新物品UI /// </summary> /// <param name="data">物品数据</param> private void OnUpdateItemDataUI(object data) { if (null == data || !(data is ItemDefine.UpdateItemPassData)) { return; } ItemDefine.UpdateItemPassData passData = data as ItemDefine.UpdateItemPassData; uint qwThisId = passData.QWThisId; if (qwThisId == 0) { Engine.Utility.Log.Warning("->UpdateItemDataUI qwThisId 0!"); return; } if (m_lstItemGo.Count == 0) { return; } if (itemList == null) { Engine.Utility.Log.Error("--->>> itemList 数据为null !"); return; } ShortCuts item = itemList.Find((d) => { return(d.itemid == passData.BaseId); }); if (item == null) { return; } for (int i = 0; i < m_lstItemGo.Count; i++) { UIShortcutItemGrid grid = m_lstItemGo[i].GetComponent <UIShortcutItemGrid>(); if (grid != null) { if (grid.item.itemid == passData.BaseId) { grid.SetGridData(item); } } } }
public void AddMyNewFriend() { string[] param = new string[2]; string[] responses = new string[4]; usc = new ShortCuts(); data = File.ReadAllText(Application.dataPath + "/MyInfo.json"); playerinfo = JsonUtility.FromJson <UserInfo>(data); param[0] = playerinfo.getUsername(); Debug.Log(param[0]); param[1] = usc.InputValue("usernameFriend"); Debug.Log(param[1]); ConnectionManager CM = new ConnectionManager(); if (CM.StartClient() == 1) { responses = CM.AddNewFriend(param); Debug.Log(responses[3]); } }
protected override void Draw() { base.Draw(); _spriteBatch.Begin(); _spriteBatch.DrawString(Editor.Font, "Hello World", new Vector2(150, 150), Color.White); _spriteBatch.End(); return; GraphicsDevice.SetRenderTarget(_renderTarget); GraphicsDevice.Viewport = _standardViewport; GraphicsDevice.Clear(Color.Black); _spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null); if (!MapLoaded) { _spriteBatch.DrawString(FontProvider.GetFont("Mono8"), "Please load a map.", ShortCuts.ScreenCenter - ShortCuts.GetFontCenter("Mono8", "Please load a map."), Color.Green); } else if (DrawAll) { TileMap.Draw(); } else { TileMap.Draw(Layer); } EntityManager.Draw(); _bulletManager.Draw(); _spriteBatch.End(); DrawHelper.Draw(); GraphicsDevice.SetRenderTarget(null); GraphicsDevice.Viewport = _renderViewport; GraphicsDevice.Clear(Color.LightBlue); _spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null); _spriteBatch.Draw(_renderTarget, new Rectangle(0, 0, _renderViewport.Width, _renderViewport.Height), Color.White); _spriteBatch.End(); }
/// <summary> /// /// </summary> /// <param name="caster"></param> void SaveShortcutItemSetting() { //CleanSetItemGridSelectState(); // m_lstShortcutSetItem = DataManager.Manager<SettingManager>().GetShortcutSetItemList(); //m_lstShortcutSetItem.Clear(); List <ShortCuts> tempList = new List <ShortCuts>(); if (m_lstShortcutSetItemGrid.Count == 0) { return; } for (int i = 0; i < m_lstShortcutSetItemGrid.Count; i++) { ShortCuts itemData = m_lstShortcutSetItemGrid[i].itemData; tempList.Add(itemData); } DataManager.Manager <SettingManager>().ReqAllShortCutItemList(tempList); }
private void UpdateEditor() { _player.Send("DISABLE", false); var ms = InputProvider.MouseState; EntityManager.ClearEntities(); VariableProvider.ScriptEngine.StopAllScripts(); GameVariableProvider.Bosses.Clear(); CodeManager <TileCode> .CheckCodes <Map <TileCode> >(); if (ms.X > 0 && ms.Y > 0 && ms.X < 640 && ms.Y < 480) { if (ShortCuts.AreAnyKeysDown(new[] { Keys.LeftAlt, Keys.Space }) && InputMapper.LeftClick || ms.MiddleButton == ButtonState.Pressed) { HandleCameraMovement(ms); } else { HandleMouseActions(ms); } } }
/// <summary> /// 快捷使用道具 用于快捷设置UI /// </summary> /// <returns></returns> public List <ShortCuts> GetShortcutSetItemList() { if (AlreadySetShortcut()) { return(m_shortcutSetItemList); } else { List <uint> itemList = GameTableManager.Instance.GetGlobalConfigList <uint>("InitialShortcut"); if (itemList != null) { for (int i = 0; i < itemList.Count; i++) { ShortCuts sc = new ShortCuts { id = (uint)i, itemid = itemList[i] }; m_shortcutSetItemList.Add(sc); } } return(m_shortcutSetItemList); } //存在客户端写法 //m_shortcutSetItemList.Clear(); //for (uint i = 0; i <4;i++) //{ // string itemName = string.Format("ShortcutItem_" + i); // int value = ClientGlobal.Instance().gameOption.GetInt("Shortcut", itemName, 0); // ShortCuts sc = new ShortCuts(); // sc.id = i; // sc.itemid = (uint)value; // m_shortcutSetItemList.Add(sc); //} //return m_shortcutSetItemList; }
public void login() { //this is the parameter sent to the server to verify credentials for login string[] param = new string[2]; string[] responses = new string[4]; ShortCuts usc = new ShortCuts(); //get the input field value from Login Scene param[0] = usc.InputValue("loginUserName"); Debug.Log(param[0]); param[1] = usc.InputValue("loginPassword"); Debug.Log(param[1]); if (!param[0].Contains(" ") && !param[1].Contains(" ")) { //start the Connections Manager ConnectionManager CM = new ConnectionManager(); if (CM.StartClient() == 1) { responses = CM.SubmitLogin(param); if (responses.Length > 0) { //there is good response! for (int i = 0; i < 4; i++) { Debug.Log(responses[i]); } UserInfo accountInfo = JsonUtility.FromJson <UserInfo>(responses[3]); SaveInfo(accountInfo); SceneNavigator navi = new SceneNavigator(); navi.GoToScene("MainMenu"); } } else { Debug.Log("Failed to start ConnectionsManager Client"); } } }
/// <summary> /// 交换 /// </summary> void ExchangeItem(uint newIndex, uint newItemId, uint oldIndex, uint oldItemId) { //oldItem 赋最新点击的值 UIShortcutSetItemGrid oldSetItemGrid = m_lstShortcutSetItemGrid.Find((data) => { return(data.itemData.id == oldIndex); }); if (oldSetItemGrid != null) { ShortCuts itemData = new ShortCuts { id = oldIndex, itemid = newItemId }; oldSetItemGrid.SetGridData(itemData); } //newItem 赋上次点击的值 UIShortcutSetItemGrid newSetItemGrid = m_lstShortcutSetItemGrid.Find((data) => { return(data.itemData.id == newIndex); }); if (newSetItemGrid != null) { ShortCuts itemData = new ShortCuts { id = newIndex, itemid = oldItemId }; newSetItemGrid.SetGridData(itemData); } }
/// <summary> /// 快捷栏点击事件 /// </summary> /// <param name="eventType"></param> /// <param name="data"></param> /// <param name="param"></param> private void OnShortcutItemGirdEventDlg(UIEventType eventType, object data, object param) { if (eventType == UIEventType.Click) { UIShortcutSetItemGrid grid = data as UIShortcutSetItemGrid; if (grid == null) { return; } //如果点击的是grid的移除按钮 if (param != null) { int removeBtn = (int)param; if (removeBtn == 1) { RemoveSetItem(grid); return; } } //点的是grid //第二次点击取消选中 //if (grid.clicks >= 1) //{ // CleanSetItemGridSelectState(); // this.m_selectSetItem = new ShortCuts { id = 0, itemid = 0 }; // return; //} //快捷栏选中 //SetSelectSetItemGrid(grid.itemData); //设置 if (m_clickShortcutBefore == false) { ShortCuts itemData = new ShortCuts { id = grid.itemData.id, itemid = m_selectItemId }; UpdateShortcutSetItemGridList(grid.itemData, itemData); } /* * //1、上次点的是物品栏,2、快捷栏为空 * if (m_clickShortcutBefore == false && grid.itemData.itemid == 0) * { * ShortCuts itemData = new ShortCuts { id = grid.itemData.id, itemid = m_selectItemId }; * grid.SetGridData(itemData); * } * * //1、上次点的是物品栏,2、对应快捷栏不为空或为空 * UIShortcutSetItemGrid tempGrid = m_lstShortcutSetItemGrid.Find((gridData) => { return gridData.itemData.itemid == m_selectItemId; }); * if (m_clickShortcutBefore == false) * { * if (tempGrid != null) //对应快捷栏不为空 * { * ExchangeItem(grid.itemData.id, grid.itemData.itemid, tempGrid.itemData.id, tempGrid.itemData.itemid); * } * else //对应快捷栏为空 * { * ShortCuts itemData = new ShortCuts { id = grid.itemData.id, itemid = m_selectItemId }; * grid.SetGridData(itemData); * } * } */ //上次点击的是快捷栏,交换 //if (m_clickShortcutBefore == true) //{ // UIShortcutSetItemGrid oldSetItemGrid = m_lstShortcutSetItemGrid.Find((d) => { return d.itemData.itemid == m_selectSetItem.itemid && d.itemData.id == m_selectSetItem.id; }); // if (oldSetItemGrid != null) // { // ExchangeItem(grid.itemData.id, grid.itemData.itemid, oldSetItemGrid.itemData.id, oldSetItemGrid.itemData.itemid); // } //} //设置物品栏选中 if (grid.itemData.itemid != 0) { SetSelectItemGird(grid.itemData.itemid); } this.m_selectSetItem = grid.itemData; //把最新选中的Item 赋值给m_selectSetItemId m_clickShortcutBefore = true; } }
private void HandleMouseActions(MouseState ms) { var cell = TileMap.GetCellByPixel(Camera.ScreenToWorld(_coordList[ms.X / 2, ms.Y / 2])); // _editorForm._positionLabel.Text = string.Format( // @"DebugInfo: //Coords GetCellByPixel: ({0}|{1}) //Coords Precise: ({2}|{3}) //WorldPixelCoords: ({4}|{5}) //ScreenPixelCoords: ({6}|{7}) //TileCode: {8}", // cell.X, cell.Y, Camera.ScreenToWorld(new Vector2(ms.X / 2)).X / TileMap.TileWidth, // Camera.ScreenToWorld(new Vector2(ms.Y / 2)).Y / TileMap.TileHeight, // Camera.ScreenToWorld(new Vector2(ms.X / 2, ms.Y / 2)).X, // Camera.ScreenToWorld(new Vector2(ms.X / 2, ms.Y / 2)).Y, // ms.X / 2, ms.Y / 2, // TileMap.Map.Codes.ContainsKey(cell) ? TileMap.Map.Codes[cell][0].ToString() : "null"); if (!InputMapper.LeftClick && !InputMapper.RightClick) { _lastCell = null; _draggingItemBool = false; } if (ShortCuts.IsKeyDown(Keys.LeftControl) && InputMapper.LeftClick && cell != _lastCell) { if (!_draggingItemBool) { var square = TileMap.GetMapSquareAtCell(cell); var codes = TileMap.GetCellCodes(cell); _draggingItem = new Item { Codes = codes, Passable = square.HasValue ? square.Value.Passable : (bool?)null, TileID = square.HasValue ? square.Value.LayerTiles[0] : null }; _draggingItemBool = true; } if (_lastCell != null) { TileMap.RemoveEverythingAtCell(_lastCell); } TileMap.RemoveEverythingAtCell(cell); InsertItem(cell, _draggingItem); _lastCell = cell; return; } if (InputMapper.StrictLeftClick || ShortCuts.IsKeyDown(Keys.LeftShift) && InputMapper.LeftClick) { if (_lastCell == null) { InsertItem(cell); _lastCell = cell; return; } var path = PathFinder <Map <TileCode>, TileCode> .FindPath(_lastCell, cell, TileMap, true); foreach (var thisCell in path) { InsertItem(thisCell); } _lastCell = cell; return; } if (InputMapper.StrictRightClick || ShortCuts.IsKeyDown(Keys.LeftShift) && InputMapper.RightClick) { if (_lastCell == null) { TileMap.RemoveEverythingAtCell(cell); _lastCell = cell; return; } var path = PathFinder <Map <TileCode>, TileCode> .FindPath(_lastCell, cell, TileMap, true); foreach (var thisCell in path) { TileMap.RemoveEverythingAtCell(thisCell); } _lastCell = cell; } }
void Start() { _sc = new ShortCuts(); }
public override void SetGridData(object data) { base.SetGridData(data); this.item = data as ShortCuts; if (this.item == null) { Engine.Utility.Log.Error("item 数据为 null "); return; } ItemDataBase itemDataBase = GameTableManager.Instance.GetTableItem <ItemDataBase>(this.item.itemid); if (itemDataBase == null) { icon.gameObject.SetActive(false); num.gameObject.SetActive(false); m_goAdd.SetActive(true); return; } //icon if (icon != null) { BaseItem baseItem = DataManager.Manager <ItemManager>().GetTempBaseItemByBaseID <BaseItem>(this.item.itemid); if (baseItem == null) { return; } UIManager.GetTextureAsyn(baseItem.Icon, ref m_iconTextureSD, () => { if (null != icon) { icon.mainTexture = null; } }, icon, makeperfect: false); icon.gameObject.SetActive(true); m_goAdd.SetActive(false); icon.SetDimensions(60, 60); UIManager.GetAtlasAsyn(UIManager.GetIconName(baseItem.BorderIcon, true), ref iuiBorderAtlas, () => { if (m_spBorder != null) { m_spBorder.atlas = null; } }, m_spBorder, false); } //num int itemCount = DataManager.Manager <ItemManager>().GetItemNumByBaseId(this.item.itemid);//道具存量 if (num != null) { num.gameObject.SetActive(true); num.text = itemCount.ToString(); if (itemCount == 0) { num.color = Color.red; } else { num.color = Color.white; } } }
public void submitBTN() { UnityShortCuts.ShortCuts finder = new ShortCuts(); string[] responses = new string[6]; string[] param = new string[6]; string passOne; string passTwo; int passWordCheck = 1; param[0] = finder.InputValue("usernameInput"); Debug.Log(param[0]); param[1] = finder.InputValue("userEmailInput"); Debug.Log(param[1]); param[2] = finder.InputValue("userFNameInput"); Debug.Log(param[2]); param[3] = finder.InputValue("userLNameInput"); Debug.Log(param[3]); passOne = finder.InputValue("userPasswordInputOne"); passTwo = finder.InputValue("userPasswordInputTwo"); if (string.Equals(passOne, passTwo)) { param[4] = passOne; myinfo = new UserInfo(param[2], param[3], param[1], param[0]); //SaveInfo(myinfo); Debug.Log(param[4]); } else { passWordCheck = 0; } //param[5] = InputValue("userAgeInput"); //Debug.Log(param[5]); if (passWordCheck == 1) { ConnectionManager CM = new ConnectionManager(); SceneNavigator navi = new SceneNavigator(); int accepted = CM.StartClient(); if (accepted == 1) { responses = CM.SubmitRegisteration(param); if (responses.Length > 0) { /* for(int i = 0; i < 7; i++) * { * Debug.Log(responses[i]); * string result = responses[i]; * Debug.Log(result.Trim()); * if(string.Equals(result, "1")) * { * Debug.Log("Catching that user was added and able to create an event here"); * navi.GoToScene("LoginScreen"); * } * else * { * Debug.Log("Not catching success"); * } * }*/ int desiredResult = 1; int result = System.Convert.ToInt32(responses[6]); Debug.Log(result == desiredResult); if (result == desiredResult) { navi.GoToScene("LoginScreen"); } else { Debug.Log("Failed to create Account"); } } } } else { showError("passwordMatch"); } }
public static bool TriggeredStrictAction(string name) { var keys = CustomActions[name].ToArray(); return(ShortCuts.AreAnyKeysDown(keys, true)); }