Beispiel #1
0
    void Start()
    {
        inv = GameObject.Find("StoreInventory").GetComponent <ShopInventory> ();

        // Find ShopDesc and hide at startup.
        shopDesc = GameObject.Find("Shop Description");

        if (shopDesc != null)
        {
            if (shopDesc.activeSelf)
            {
                hideShop(shopDesc);
            }
        }

        tooltip = inv.GetComponent <ShopTooltip> ();
    }
 private void Start()
 {
     sInv = GameObject.Find("ShopObject").GetComponent <ShopInventory>();
     persistentInventory = GameObject.Find("PersistentInventory").GetComponent <PersistentInventoryScript>();
     shopTooltip         = sInv.GetComponent <ShopTooltip>();
 }