void Start() { shopApp = GameObject.Find("Shop_App").GetComponent <ShopApp>(); shopApp.items.Add(gameObject); //스스로의 갹체를 전달 updateItemState(); }
public ShopAppTests() { cart = new ShopApp(); }
void Start() { shopApp = GameObject.Find("Shop_App").GetComponent <ShopApp>(); shopApp.items.Add(gameObject); //스스로의 갹체를 전달 updateItemState(); }
public ShopAppTests() { cart = new ShopApp(); }