Beispiel #1
0
    void OnEnable()
    {
        childScript = (ShooterAITeamOverview)target;
        SyncThisWithSlave();
        LoadValuesToEditor();


//set some vars correct
        closeCombatStrategy          = "ShooterAIStrategyCloseTogether";
        childScript.handToUseChanged = false;
    }
void OnEnable()
{
childScript = (ShooterAITeamOverview)target;
SyncThisWithSlave();
LoadValuesToEditor();


//set some vars correct
closeCombatStrategy = "ShooterAIStrategyCloseTogether";
childScript.handToUseChanged = false;


}