Beispiel #1
0
        public bool PlaceShip(ICell[,] board, ShipType shipType, Direction direction, Point initialPosition)
        {
            // initial position placed outside of the board
            if (initialPosition.X >= board.GetLength(0) || initialPosition.Y >= board.GetLength(0))
            {
                return(false);
            }

            var significantIndex = direction == Direction.Horizontal ? initialPosition.X : initialPosition.Y;
            Func <int, Point> getBoardPosition = ix => direction == Direction.Horizontal ? new Point(ix, initialPosition.Y) : new Point(initialPosition.X, ix);

            // position that would make the ship "stick" out of the board
            if (significantIndex + shipType.ShipSize() >= board.GetLength(0))
            {
                return(false);
            }

            // positions that are already taken (ships can not cross)
            for (int i = significantIndex; i < significantIndex + shipType.ShipSize(); i++)
            {
                var boardPosition = getBoardPosition(i);
                if (!(board[boardPosition.Y, boardPosition.X] is EmptyCell))
                {
                    return(false);
                }
            }

            // valid position, placing the ship
            var wholeShip = new List <ShipCell>();

            for (int i = significantIndex; i < significantIndex + shipType.ShipSize(); i++)
            {
                var boardPosition = getBoardPosition(i);
                var shipCell      = new ShipCell(shipType, wholeShip);
                wholeShip.Add(shipCell);
                board[boardPosition.Y, boardPosition.X] = shipCell;
            }

            return(true);
        }