Beispiel #1
0
    private ShipScript CreateShip(ShipScript prefab)
    {
        ShipScript ship = Instantiate(prefab) as ShipScript;

        ship.gameObject.SetActive(true);
        ship.transform.SetParent(ManagerScript.Instance.shipContainer.transform);
        ship.GetShipRenderer().enabled = false;
        return(ship);
    }