Beispiel #1
0
    void Awake()
    {
        GameObject player = GameObject.FindGameObjectWithTag("Player");

        shipFuelHandler  = player.GetComponent <ShipFuelHandler>();
        hpHandler        = player.GetComponent <HPHandler>();
        shipInputHandler = player.GetComponent <ShipInputHandler>();
    }
    void Awake()
    {
        shipRigidbody = GetComponent <Rigidbody>();

        if (gameObject.CompareTag("Player"))
        {
            isPlayer = true;
        }

        if (isPlayer)
        {
            shipFuelHandler = GetComponent <ShipFuelHandler>();
        }
    }
Beispiel #3
0
    void Awake()
    {
        shipMovementHandler = GetComponent <ShipMovementHandler>();

        //Only use this component on players
        if (!shipMovementHandler.IsPlayer())
        {
            Destroy(this);
            return;
        }

        weaponHandlers  = GetComponentsInChildren <WeaponHandler>();
        shipFuelHandler = GetComponent <ShipFuelHandler>();

        laserAudioSource.volume = 0;
    }