public static void InitializeAllContentLoaders(ContentManager content)
 {
     TextureLoader.Initialize(content);
     FontLoader.Initialize(content);
     CharmLoader.Initialize(content);
     CreatureLoader.Initialize(content);
     ProjectileLoader.Initialize(content);
     ShieldLoader.Initialize(content);
     TileLoader.Initialize(content);
     UserInterfaceLoader.Initialize(content);
     WeaponLoader.Initialize(content);
 }
Beispiel #2
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 public ShieldFactory()
 {
     shieldLoader     = ShieldLoader.GetInstance();
     projectileLoader = ProjectileLoader.GetInstance();
 }