Beispiel #1
0
 void Start()
 {
     playerCollider = GetComponent <Collider2D>();
     playerRenderer = GetComponent <SpriteRenderer>();
     playerScript   = GetComponent <ShellShock.Player>();
 }
Beispiel #2
0
 void Start()
 {
     playerCollider = GetComponent<Collider2D>();
     playerRenderer = GetComponent<SpriteRenderer>();
     playerScript = GetComponent<ShellShock.Player>();
 }