Beispiel #1
0
 /// <summary>
 ///
 /// </summary>
 internal unsafe void MarshalTo(SharpVk.Interop.Khronos.PhysicalDeviceShaderAtomicInt64Features *pointer)
 {
     pointer->SType = StructureType.PhysicalDeviceShaderAtomicInt64Features;
     pointer->Next  = null;
     pointer->ShaderBufferInt64Atomics = this.ShaderBufferInt64Atomics;
     pointer->ShaderSharedInt64Atomics = this.ShaderSharedInt64Atomics;
 }
Beispiel #2
0
        /// <summary>
        ///
        /// </summary>
        internal static unsafe PhysicalDeviceShaderAtomicInt64Features MarshalFrom(SharpVk.Interop.Khronos.PhysicalDeviceShaderAtomicInt64Features *pointer)
        {
            PhysicalDeviceShaderAtomicInt64Features result = default(PhysicalDeviceShaderAtomicInt64Features);

            result.ShaderBufferInt64Atomics = pointer->ShaderBufferInt64Atomics;
            result.ShaderSharedInt64Atomics = pointer->ShaderSharedInt64Atomics;
            return(result);
        }