public MainWindow() { InitializeComponent(); SharpGL.WPF.OpenGLControl op = new SharpGL.WPF.OpenGLControl(); op.Margin = new Thickness(0, 20, 0, 0); op.DrawFPS = true; op.OpenGLInitialized += Op_Initialized; this.grid.Children.Add(op); }
public GLThingSize(SharpGL.WPF.OpenGLControl control) { _control = control; }