Beispiel #1
0
        private void OnPointerMovedOverBackgroundStackPanel(object sender, PointerRoutedEventArgs args)
        {
            if (!IsReadOnly)
            {
                var   point     = args.GetCurrentPoint(m_backgroundStackPanel);
                float xPosition = (float)point.Position.X;
                if (SharedHelpers.IsAnimationsEnabled())
                {
                    m_sharedPointerPropertySet.InsertScalar("starsScaleFocalPoint", xPosition);
                    var deviceType = args.Pointer.PointerDeviceType;

                    switch (deviceType)
                    {
                    case PointerDeviceType.Touch:
                        m_sharedPointerPropertySet.InsertScalar("pointerScalar", c_touchOverScale);
                        break;

                    default:                             // mouse, TODO: MSFT distinguish pen later
                        m_sharedPointerPropertySet.InsertScalar("pointerScalar", c_mouseOverScale);
                        break;
                    }
                }

                m_mousePercentage = (double)(xPosition) / CalculateActualRatingWidth();

                UpdateRatingItemsAppearance();
                args.Handled = true;
            }
        }
Beispiel #2
0
        private void EnterGamepadEngagementMode()
        {
            double currentValue = Value;

            m_shouldDiscardValue = true;

            if (currentValue == c_noValueSetSentinel)
            {
                Value = InitialSetValue;
                // Notify that the Value has changed
                ValueChanged?.Invoke(this, null);
                currentValue         = InitialSetValue;
                m_preEngagementValue = -1;
            }
            else
            {
                currentValue         = Value;
                m_preEngagementValue = currentValue;
            }

            if (SharedHelpers.IsRS1OrHigher())
            {
                ElementSoundPlayer.Play(ElementSoundKind.Invoke);
            }

            if (SharedHelpers.IsAnimationsEnabled())
            {
                double focalPoint = CalculateStarCenter((int)(currentValue - 1.0));
                m_sharedPointerPropertySet.InsertScalar("starsScaleFocalPoint", (float)(focalPoint));
            }
        }
Beispiel #3
0
        private bool ShouldEnableAnimation()
        {
            // In ControlsResourceVersion2, animation is disabled.
            return
                // TODO Uno: Move XamlControlsResources to Uno.UI
                (#if !HAS_UNO
                 !XamlControlsResources.IsUsingControlsResourcesVersion2() &&
#endif
                 SharedHelpers.IsAnimationsEnabled());
        }
Beispiel #4
0
        private void SetRatingTo(double newRating, bool originatedFromMouse)
        {
            double ratingValue    = 0.0;
            double oldRatingValue = Value;

            ratingValue = Math.Min(newRating, (double)(MaxRating));
            ratingValue = Math.Max(ratingValue, 0.0);

            // The base case, and the you have no rating, and you pressed left case [wherein nothing should happen]
            if (oldRatingValue > c_noValueSetSentinel || ratingValue != 0.0)
            {
                if (!IsClearEnabled && ratingValue <= 0.0)
                {
                    Value = 1.0;
                }
                else if (ratingValue == oldRatingValue && IsClearEnabled && (ratingValue != MaxRating || originatedFromMouse))
                {
                    // If you increase the Rating via the keyboard/gamepad when it's maxed, the value should stay stable.
                    // But if you click a star that represents the current Rating value, it should clear the rating.

                    Value = c_noValueSetSentinel;
                }
                else if (ratingValue > 0.0)
                {
                    Value = ratingValue;
                }
                else
                {
                    Value = c_noValueSetSentinel;
                }

                if (SharedHelpers.IsRS1OrHigher() && IsFocusEngaged && SharedHelpers.IsAnimationsEnabled())
                {
                    double focalPoint = CalculateStarCenter((int)(ratingValue - 1.0));
                    m_sharedPointerPropertySet.InsertScalar("starsScaleFocalPoint", (float)(focalPoint));
                }

                // Notify that the Value has changed
                ValueChanged?.Invoke(this, null);
            }
        }