static int _m_Start(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.BS __cl_gen_to_be_invoked = (BattleServer.BS)translator.FastGetCSObj(L, 1); { Shared.ErrorCode __cl_gen_ret = __cl_gen_to_be_invoked.Start( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Initialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.BS __cl_gen_to_be_invoked = (BattleServer.BS)translator.FastGetCSObj(L, 1); { BattleServer.Options opts = (BattleServer.Options)translator.GetObject(L, 2, typeof(BattleServer.Options)); Shared.ErrorCode __cl_gen_ret = __cl_gen_to_be_invoked.Initialize(opts); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }