/// <summary> /// Copies a BodyData object. /// </summary> /// <param name="representationHnd"> /// The representation handle. /// </param> /// <param name="offsetTransform"> /// The offset transform. /// </param> /// <param name="materialIds"> /// The material ids. /// </param> public BodyData(BodyData bodyData) { this.m_RepresentationHnd = bodyData.RepresentationHnd; this.m_ShapeRepresentationType = bodyData.m_ShapeRepresentationType; this.m_OffsetTransform = bodyData.OffsetTransform; this.m_MaterialIds = bodyData.MaterialIds; }
/// <summary> /// Check whether the representation type used is of a specific type /// </summary> /// <param name="repType">the enum value that needs to be cchecked/compared to</param> /// <returns>true/false</returns> public bool isSpecificRepresentationType(ShapeRepresentationType repType) { return(repType == m_RepresentationType); }
/// <summary> /// Copies a BodyData object. /// </summary> /// <param name="representationHnd"> /// The representation handle. /// </param> /// <param name="offsetTransform"> /// The offset transform. /// </param> /// <param name="materialIds"> /// The material ids. /// </param> public BodyData(BodyData bodyData) { this.m_RepresentationHnd = bodyData.RepresentationHnd; this.m_ShapeRepresentationType = bodyData.m_ShapeRepresentationType; this.m_OffsetTransform = bodyData.OffsetTransform; this.m_MaterialIds = bodyData.MaterialIds; }
/// <summary> /// Check whether the representation type used is of a specific type /// </summary> /// <param name="repType">the enum value that needs to be cchecked/compared to</param> /// <returns>true/false</returns> public bool isSpecificRepresentationType(ShapeRepresentationType repType) { return (repType == m_RepresentationType); }