Beispiel #1
0
    void GenerateShapes()
    {
        remainingTime -= Time.deltaTime;

        if (remainingTime <= 0)
        {
            for (int i = 0; i < 2; i++)
            {
                _shapeManager.GenerateShapes(gameObject);
            }

            _shapeManager.RemoveShape(gameObject);
            Services.AudioManager.shapesSfx();
            Destroy(gameObject);
        }
    }