public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); node.AddSerializedVersion(ToSerializedVersion(container.ExportVersion)); node.Add(LightmapName, Lightmap.ExportYAML(container)); if (HasIndirectLightmap(container.ExportVersion)) { node.Add(IndirectLightmapName, IndirectLightmap.ExportYAML(container)); } if (HasLightInd(container.ExportVersion)) { node.Add(LightIndName, LightInd.ExportYAML(container)); node.Add(DirIndName, DirInd.ExportYAML(container)); } if (HasDirLightmap(container.ExportVersion)) { node.Add(DirLightmapName, DirLightmap.ExportYAML(container)); } if (HasShadowMask(container.ExportVersion)) { node.Add(ShadowMaskName, ShadowMask.ExportYAML(container)); } return(node); }
public IEnumerable <Object> FetchDependencies(ISerializedFile file, bool isLog = false) { yield return(Lightmap.FetchDependency(file, isLog, () => nameof(LightmapData), "m_Lightmap")); yield return(DirLightmap.FetchDependency(file, isLog, () => nameof(LightmapData), "m_DirLightmap")); yield return(ShadowMask.FetchDependency(file, isLog, () => nameof(LightmapData), "m_ShadowMask")); }
public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); node.AddSerializedVersion(GetSerializedVersion(container.ExportVersion)); node.Add(LightmapName, Lightmap.ExportYAML(container)); node.Add(DirLightmapName, DirLightmap.ExportYAML(container)); node.Add(ShadowMaskName, ShadowMask.ExportYAML(container)); return(node); }
public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); node.AddSerializedVersion(GetSerializedVersion(container.Version)); node.Add("m_Lightmap", Lightmap.ExportYAML(container)); node.Add("m_DirLightmap", DirLightmap.ExportYAML(container)); node.Add("m_ShadowMask", ShadowMask.ExportYAML(container)); return(node); }
public void Read(AssetStream stream) { Lightmap.Read(stream); if (IsReadDirLightmap(stream.Version)) { DirLightmap.Read(stream); } if (IsReadShadowMask(stream.Version)) { ShadowMask.Read(stream); } }
public void Read(AssetReader reader) { Lightmap.Read(reader); if (IsReadDirLightmap(reader.Version)) { DirLightmap.Read(reader); } if (IsReadShadowMask(reader.Version)) { ShadowMask.Read(reader); } }
/// <summary> /// /// </summary> /// <param name="borderWidth"></param> /// <param name="borderColor"></param> /// <param name="shadowMask"></param> /// <param name="targets"></param> public void AddShadow(int borderWidth, Color borderColor, ShadowMask shadowMask, params Control[] targets) { if (targets == null) { throw new ArgumentNullException("targets"); } foreach (var target in targets) { borderEffects.Add(new ShadowEffect(target) { BorderWidth = borderWidth, BorderColor = borderColor, ShadowMask = shadowMask }); } }
public void Read(AssetReader reader) { Lightmap.Read(reader); if (HasIndirectLightmap(reader.Version)) { IndirectLightmap.Read(reader); } if (HasLightInd(reader.Version)) { LightInd.Read(reader); DirInd.Read(reader); } if (HasDirLightmap(reader.Version)) { DirLightmap.Read(reader); ShadowMask.Read(reader); } }
public void Write(AssetWriter writer) { Lightmap.Write(writer); if (HasIndirectLightmap(writer.Version)) { IndirectLightmap.Write(writer); } if (HasLightInd(writer.Version)) { LightInd.Write(writer); DirInd.Write(writer); } if (HasDirLightmap(writer.Version)) { DirLightmap.Write(writer); ShadowMask.Write(writer); } }
protected override void OnUpdate() { // go through all known render types, and assign groups to them // assign groups to all renderers Entities .WithNone <RenderToPasses>() .WithAll <MeshRenderer, TextRenderer>() .ForEach((Entity e) => { CameraMask cameraMask; if (EntityManager.HasComponent <CameraMask>(e)) { cameraMask = EntityManager.GetComponentData <CameraMask>(e); } else { cameraMask = new CameraMask { mask = ulong.MaxValue } }; if (EntityManager.HasComponent <CameraMask>(e)) { cameraMask = EntityManager.GetComponentData <CameraMask>(e); } ShadowMask shadowMask = new ShadowMask { mask = ulong.MaxValue }; if (EntityManager.HasComponent <ShadowMask>(e)) { shadowMask = EntityManager.GetComponentData <ShadowMask>(e); } m_AssignRenderGroups.AddItemToRenderGroup(e, new BuildGroup { passTypes = RenderPassType.Transparent, cameraMask = cameraMask, shadowMask = shadowMask }); }); }
/// <summary> /// /// </summary> /// <param name="mask"></param> /// <returns></returns> public static bool IsTop(this ShadowMask mask) { return((mask == ShadowMask.TopLeft) || (mask == ShadowMask.TopCenter) || (mask == ShadowMask.TopRight)); }
/// <summary> /// /// </summary> /// <param name="mask"></param> /// <returns></returns> public static bool IsLeft(this ShadowMask mask) { return((mask == ShadowMask.TopLeft) || (mask == ShadowMask.MiddleLeft) || (mask == ShadowMask.BottomLeft)); }
/// <summary> /// /// </summary> /// <param name="mask"></param> /// <returns></returns> public static bool IsRight(this ShadowMask mask) { return((mask == ShadowMask.TopRight) || (mask == ShadowMask.MiddleRight) || (mask == ShadowMask.BottomRight)); }
public static void DrawShadow(this Graphics g, string text, Font font, Color color, float x, float y, ShadowMask mask) { using (var brush = new SolidBrush(color)) { if ((mask & ShadowMask.TopLeft) != 0) { g.DrawString(text, font, brush, x - 1, y - 1); } if ((mask & ShadowMask.TopCenter) != 0) { g.DrawString(text, font, brush, x, y - 1); } if ((mask & ShadowMask.TopRight) != 0) { g.DrawString(text, font, brush, x + 1, y - 1); } if ((mask & ShadowMask.MiddleLeft) != 0) { g.DrawString(text, font, brush, x - 1, y); } if ((mask & ShadowMask.MiddleRight) != 0) { g.DrawString(text, font, brush, x + 1, y); } if ((mask & ShadowMask.BottomLeft) != 0) { g.DrawString(text, font, brush, x - 1, y + 1); } if ((mask & ShadowMask.BottomCenter) != 0) { g.DrawString(text, font, brush, x, y + 1); } if ((mask & ShadowMask.BottomRight) != 0) { g.DrawString(text, font, brush, x + 1, y + 1); } } }
public static void DrawShadow(this Graphics g, string text, Font font, Color color, RectangleF rect, ContentAlignmentEx textAlign, ShadowMask mask) { var rc = textAlign.CalcTextRect(g.MeasureString(text, font), rect); DrawShadow(g, text, font, color, rc.X, rc.Y, mask); }
/// <summary> /// /// </summary> /// <param name="mask"></param> /// <returns></returns> public static bool IsBottom(this ShadowMask mask) { return((mask == ShadowMask.BottomLeft) || (mask == ShadowMask.BottomCenter) || (mask == ShadowMask.BottomRight)); }
protected static void DrawText(Graphics g, Rectangle rect, string text, ContentAlignmentEx alignment, bool multiline, Font font, Color color, Color shadow, ShadowMask mask) { if (multiline == false) { var rc = alignment.CalcTextRect(g.MeasureString(text, font), rect); if (mask != ShadowMask.None) { g.DrawShadow(text, font, shadow, rc.X, rc.Y, mask); } using (var brush = new SolidBrush(color)) { g.DrawString(text, font, brush, rc.X, rc.Y); } } else { var texts = g.GetMultilineText(text, font, rect.Width); var textSize = g.CalcMultilineTextSize(texts, font); var rc = alignment.CalcTextRect(textSize, rect); using (var brush = new SolidBrush(color)) { var top = rc.Top; foreach (var line in texts) { var size = g.MeasureString(String.IsNullOrEmpty(line) ? " " : line, font); var rcLine = alignment.CalcTextRect(size, rc.Left, top, rc.Width, size.Height); if (mask != ShadowMask.None) { g.DrawShadow(text, font, shadow, rcLine.X, rcLine.Y, mask); } g.DrawString(line, font, brush, rcLine.X, rcLine.Y); top += rcLine.Height; } } } }