Beispiel #1
0
 public void SetMaterialUniforms(Shaders.ShaderProgram prog)
 {
     prog.SetUniform("material.specCoef",SpecCoef);
     prog.SetUniform("material.diffCoef", diffCoef);
     prog.SetUniform("material.ambCoef", ambCoef);
     prog.SetUniform("material.shininess", shininess);
 }