public override string _GetCode(Godot.Collections.Array inputVars, Godot.Collections.Array outputVars, Shader.Mode mode, VisualShader.Type type) { return(""); }
public override string _GetGlobalCode(Shader.Mode mode) { return(""); }
public override string _GetCode(Godot.Collections.Array inputVars, Godot.Collections.Array outputVars, Shader.Mode mode, VisualShader.Type type) { return(""); }
public override string _GetGlobalCode(Shader.Mode mode) { return(""); }