Inheritance: MonoBehaviour
Beispiel #1
0
        public static VRUIViewController Create()
        {
            menu = SettingsUI.CreateSubMenu("ModListSettings", false);

            autoCheck  = menu.AddBool("Auto Update Check", "If enabled, automatically checks for updates on game start.");
            autoUpdate = menu.AddBool("Auto Update", "If enabled, automatically installs updates after checking for them.");

            autoCheck.applyImmediately = true;
            autoCheck.GetValue        += () => SelfConfig.SelfConfigRef.Value.Updates.AutoCheckUpdates;
            autoCheck.SetValue        += val =>
            {
                SelfConfig.SelfConfigRef.Value.Updates.AutoCheckUpdates = val;
                SelfConfig.LoaderConfig.Store(SelfConfig.SelfConfigRef.Value);
            };

            autoUpdate.applyImmediately = true;
            autoUpdate.GetValue        += () => SelfConfig.SelfConfigRef.Value.Updates.AutoUpdate;
            autoUpdate.SetValue        += val =>
            {
                SelfConfig.SelfConfigRef.Value.Updates.AutoUpdate = val;
                SelfConfig.LoaderConfig.Store(SelfConfig.SelfConfigRef.Value);
            };

            return(menu.viewController);
        }
Beispiel #2
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        public static void playerProperties()
        {
            SubMenu            fitNessCalculating = SettingsUI.CreateSubMenu("Fitness Properties");
            BoolViewController units = fitNessCalculating.AddBool("Metric Units? (Kgs, cm)");

            units.GetValue += delegate { return(ModPrefs.GetBool(Plugin.alias, "lbskgs", false, true)); };
            units.SetValue += delegate(bool lork) { ModPrefs.SetBool(Plugin.alias, "lbskgs", lork); };

            bool lbsorkgs = ModPrefs.GetBool(Plugin.alias, "lbskgs", false, true);

            if (lbsorkgs) ////Converted to kgs
            {
                IntViewController weightKGS = fitNessCalculating.AddInt("Weight (kgs)", 36, 363, 1);
                weightKGS.GetValue += delegate { return(ModPrefs.GetInt(Plugin.alias, "weightKGS", 60, true)); };
                weightKGS.SetValue += delegate(int kgs)
                {
                    ModPrefs.SetInt(Plugin.alias, "weightKGS", kgs);
                };
            }/////// Freedom Units
            else
            {
                IntViewController weightLBS = fitNessCalculating.AddInt("Weight (lbs)", 80, 800, 2);
                weightLBS.GetValue += delegate { return(ModPrefs.GetInt(Plugin.alias, "weightLBS", 132, true)); };
                weightLBS.SetValue += delegate(int lbs)
                {
                    ModPrefs.SetInt(Plugin.alias, "weightLBS", (int)(lbs));
                };
            }
        }
        private void SetupUI()
        {
            if (initialized)
            {
                return;
            }

            RectTransform mainMenu = (Resources.FindObjectsOfTypeAll <MainMenuViewController>().First().rectTransform);

            MenuButtonUI.AddButton("More songs...", BeatSaverButtonPressed);
            //_moreSongsButton.interactable = false;

            var downloaderSubMenu = SettingsUI.CreateSubMenu("Downloader");

            var disableDeleteButton = downloaderSubMenu.AddBool("Disable delete button");

            disableDeleteButton.GetValue += delegate { return(PluginConfig.disableDeleteButton); };
            disableDeleteButton.SetValue += delegate(bool value) { PluginConfig.disableDeleteButton = value; PluginConfig.SaveConfig(); };

            var deleteToRecycleBin = downloaderSubMenu.AddBool("Delete to Recycle Bin");

            deleteToRecycleBin.GetValue += delegate { return(PluginConfig.deleteToRecycleBin); };
            deleteToRecycleBin.SetValue += delegate(bool value) { PluginConfig.deleteToRecycleBin = value; PluginConfig.SaveConfig(); };

            var maxSimultaneousDownloads = downloaderSubMenu.AddInt("Max simultaneous downloads", 1, 10, 1);

            maxSimultaneousDownloads.GetValue += delegate { return(PluginConfig.maxSimultaneousDownloads); };
            maxSimultaneousDownloads.SetValue += delegate(int value) { PluginConfig.maxSimultaneousDownloads = value; PluginConfig.SaveConfig(); };

            initialized = true;
        }
Beispiel #4
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        private void OnSceneLoaded(Scene arg0, LoadSceneMode arg1)
        {
            if (arg0.name != "MenuCore")
            {
                return;
            }

            var menu = SettingsUI.CreateSubMenu("FullComboDisplay");

            float[] effectVals = new float[effects.Length];
            for (int i = 0; i < effects.Length; i++)
            {
                effectVals[i] = i;
            }

            var enabled = menu.AddBool("Enabled");

            enabled.GetValue    += delegate { return(ModPrefs.GetBool("FCDisplay", "Enabled", true, true)); };
            enabled.SetValue    += delegate(bool value) { ModPrefs.SetBool("FCDisplay", "Enabled", value); };
            enabled.EnabledText  = "Enabled";
            enabled.DisabledText = "Disabled";

            var effect = menu.AddList("Miss Effect", effectVals);

            effect.GetValue    += delegate { return(ModPrefs.GetInt("FCDisplay", "MissEffect", 1, true)); };
            effect.SetValue    += delegate(float value) { ModPrefs.SetInt("FCDisplay", "MissEffect", (int)value); };
            effect.FormatValue += delegate(float value) { return(effects[(int)value]); };

            var vanilla = menu.AddBool("Vanilla Display (Combo Border)");

            vanilla.GetValue    += delegate { return(ModPrefs.GetBool("FCDisplay", "VanillaEnabled", false, true)); };
            vanilla.SetValue    += delegate(bool value) { ModPrefs.SetBool("FCDisplay", "VanillaEnabled", value); };
            vanilla.EnabledText  = "Visible";
            vanilla.DisabledText = "Hidden";
        }
        private void SceneManager_sceneLoaded(Scene arg0, LoadSceneMode arg1)
        {
            if (arg0.name == "Menu")
            {
                modEnable = false;
                var settingsSubmenu = SettingsUI.CreateSubMenu("AutoPause");
                var en = settingsSubmenu.AddBool("AutoPause Enabled");
                en.GetValue += delegate { return(ModPrefs.GetBool("Auros's AutoPause", "Enabled", true, true)); };
                en.SetValue += delegate(bool value) { ModPrefs.SetBool("Auros's AutoPause", "Enabled", value); };

                var pq = settingsSubmenu.AddBool("FPS Pause");
                pq.GetValue += delegate { return(ModPrefs.GetBool("Auros's AutoPause", "FPSCheckerOn", false, true)); };
                pq.SetValue += delegate(bool value) { ModPrefs.SetBool("Auros's AutoPause", "FPSCheckerOn", value); };

                float[] fpsValues    = { 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, 85, 90 };
                var     fpsThreshold = settingsSubmenu.AddList("FPS Threshold", fpsValues);
                fpsThreshold.GetValue    += delegate { return(ModPrefs.GetFloat("Auros's AutoPause", "FPSThreshold", 40, true)); };
                fpsThreshold.SetValue    += delegate(float value) { ModPrefs.SetFloat("Auros's AutoPause", "FPSThreshold", value); };
                fpsThreshold.FormatValue += delegate(float value) { return(string.Format("{0:0}", value)); };
                System.Console.WriteLine("[AutoPause] Settings Created");
                //System.Console.Read();

                //SharedCoroutineStarter.instance.StartCoroutine(DelayedEnable());
            }
        }
 public NsvAppInstaller(Logger logger, PluginConfig config)
 {
     _logger = logger;
     _config = config;
     PluginConfig.Instance = config;
     SettingsUI.CreateMenu();
 }
Beispiel #7
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 private void Unload()
 {
     RemoveEvents();
     TransparentWallPatches.RemoveHarmonyPatches();
     Configuration.Save();
     SettingsUI.RemoveMenu();
 }
Beispiel #8
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        private void SceneManager_sceneLoaded(Scene arg0, LoadSceneMode arg1)
        {
            if (arg0.name != "Menu")
            {
                return;
            }

            Plugin.Log("Menu Tweaks Started!", LogLevel.DebugOnly);

            // Create the settings menu
            var submenu = SettingsUI.CreateSubMenu("Menu Tweaks");

            // Add the Fail Counter toggle
            failCounterToggle              = submenu.AddBool("Fail Counter");
            failCounterToggle.GetValue    += delegate { return(ModPrefs.GetBool("MenuTweaks", "FailCounterVisible", true, true)); };
            failCounterToggle.SetValue    += delegate(bool value) { ModPrefs.SetBool("MenuTweaks", "FailCounterVisible", value); };
            failCounterToggle.EnabledText  = "VISIBLE";
            failCounterToggle.DisabledText = "HIDDEN";

            // Add the Click Shockwave toggle
            menuShockwaveToggle           = submenu.AddBool("Click Shockwave");
            menuShockwaveToggle.GetValue += delegate { return(ModPrefs.GetBool("MenuTweaks", "ClickShockwaveEnabled", true, true)); };
            menuShockwaveToggle.SetValue += delegate(bool value) { ModPrefs.SetBool("MenuTweaks", "ClickShockwaveEnabled", value); };

            // Add the Fireworks toggle
            fireworksToggle           = submenu.AddBool("Fireworks");
            fireworksToggle.GetValue += delegate { return(ModPrefs.GetBool("MenuTweaks", "FireworksEnabled", true, true)); };
            fireworksToggle.SetValue += delegate(bool value) { ModPrefs.SetBool("MenuTweaks", "FireworksEnabled", value); };
        }
Beispiel #9
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        public FirstRunTutorial(Main main)
            : base(main, EPin.TopRight, new Point(-200, 80))
        {
            InitializeComponent();
            ShowInTaskbar = false;
            Icon          = main.Icon;
            HideOnClose   = false;

            // Close the current log file, save the user settings
            // and load the default settings
            m_main       = main;
            m_main.Src   = null;
            m_page_index = ETutPage.First - 1;

            // Grab a reference to the main settings then replace the
            // main settings with a default instance
            m_orig_settings = m_main.Settings;
            m_main.Settings = new Settings()
            {
                AutoSaveOnChanges = false
            };

            // Create a new settings UI for the tutorial
            m_settings_ui = new SettingsUI(m_main, SettingsUI.ETab.Highlights)
            {
                StartPosition = FormStartPosition.CenterParent, Owner = m_main
            };
            m_current_page = new PageBase(this, m_main);

            m_html.Navigate("about:blank");

            m_btn_back.Click += (s, a) => SwitchPage(false);
            m_btn_next.Click += (s, a) => SwitchPage(true);
        }
Beispiel #10
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        public void OnSceneLoaded(Scene scene, LoadSceneMode arg1)
        {
            if (save)
            {
                Logger.log.Info("Saving Settings");
                settings.SaveSettings();
                save = false;
            }

            if (scene.name == "MenuCore" && !settingsattached)
            {
                SubMenu settingsSubmenu = SettingsUI.CreateSubMenu("Rumble Enhancer");

                string hint = "Duration of Rumble Effect";

                IntViewController rumbleTime = settingsSubmenu.AddInt("Rumble Length\t\t(in ms)", hint, 0, 250, 5);
                rumbleTime.GetValue += delegate { return(settings.RumbleTimeMS); };
                rumbleTime.SetValue += delegate(int value) { settings.RumbleTimeMS = value; };

                hint = "The Pause between single pulses,\n the lower this is the stronger the rumble will feel";

                IntViewController rumblePause = settingsSubmenu.AddInt("Rumble Interval\t(in ms)", hint, 0, 30, 1);
                rumblePause.GetValue += delegate { return(settings.TimeBetweenRumblePulsesMS); };
                rumblePause.SetValue += delegate(int value) { settings.TimeBetweenRumblePulsesMS = value; };

                settingsattached = true;
                Logger.log.Info("Settings attached!");
            }
        }
Beispiel #11
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        public static void OnLoad()
        {
            SubMenu subMenu = SettingsUI.CreateSubMenu("Twitch Camera Mover");


            // Create the gameobject
            if (CameraMover.Instance == null)
            {
                new GameObject("CameraMover").AddComponent <CameraMover>();
            }

            if (newCube == null)
            {
                newCube = GameObject.CreatePrimitive(PrimitiveType.Cube);
                DontDestroyOnLoad(newCube);
                newCube.SetActive(true);
                newCube.transform.localScale = new Vector3(0.15f, 0.15f, 0.22f);
                newCube.name = "CustomCameraCube";
                newCube.transform.position = new Vector3(0, 1.5f, 0.5f);
            }

            if (floorAdjustViewController == null)
            {
                getPlayerHeight();
            }
        }
Beispiel #12
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        private static void CreateSettingsUI()
        {
            var subMenu = SettingsUI.CreateSubMenu("Scoreboard Style");

            colorMap = new Dictionary <string, Color>();

            MakePicker(subMenu, "default", "Default", "Color for normal users", "#FFFFFF");
            MakePicker(subMenu, "patron", "Patron", "Color for scoresaber patreon supporters", "#F96854");
            MakePicker(subMenu, "rankingTeam", "Ranking Team", "Color for scoresaber ranking team members", "#1ABC9C");
            MakePicker(subMenu, "staff", "Staff", "Color for scoresaber staff", "#FF03E3");
            MakePicker(subMenu, "percent", "Percentage", "Color for score percentage", "#FFD42A");
            MakePicker(subMenu, "pp", "PP", "Color for pp earned", "#6772E5");

            var rankPicker = MakePicker(subMenu, "rank", "Rank", "Color for leaderboard rank", "#FFFFFF", false);

            rankPicker.SetValue += delegate(Color value)
            {
                string hex = "#" + ColorUtility.ToHtmlStringRGB(value);
                rankColor = hex;
                config.SetString("Colors", "rank", hex);
            };

            var scorePicker = MakePicker(subMenu, "score", "Score", "Color for score", "#FFFFFF", false);

            scorePicker.SetValue += delegate(Color value)
            {
                string hex = "#" + ColorUtility.ToHtmlStringRGB(value);
                scoreColor = hex;
                config.SetString("Colors", "score", hex);
            };
        }
        internal static SubMenu createBase <T>(string name, T configItem, params ICounterPositions[] restricted) where T : Config.IConfigModel
        {
            Plugin.Log("Creating base for: " + name);
            List <Tuple <ICounterPositions, string> > restrictedList = new List <Tuple <ICounterPositions, string> >();

            try
            {
                foreach (ICounterPositions pos in restricted)
                {
                    restrictedList.Add(Tuple.Create(pos, positions.Where((Tuple <ICounterPositions, string> x) => x.Item1 == pos).First().Item2));
                }
            }
            catch { } //It most likely errors here. If it does, well no problem.
            var @base   = SettingsUI.CreateSubMenu("Counters+ | " + name);
            var enabled = @base.AddBool("Enabled", "Toggles this counter on or off.");

            enabled.GetValue += () => configItem.Enabled;
            enabled.SetValue += v => configItem.Enabled = v;
            var position = @base.AddListSetting <PositionSettingsViewController>("Position", "The relative positions of common UI elements of which to go off of.");

            position.values          = (restrictedList.Count() == 0) ? positions : restrictedList;
            position.GetValue        = () => positions.Where((Tuple <Config.ICounterPositions, string> x) => (x.Item1 == configItem.Position)).FirstOrDefault();
            position.GetTextForValue = (value) => value.Item2;
            position.SetValue        = v => configItem.Position = v.Item1;
            var index = @base.AddInt("Index", "How far from the position the counter will be. A higher number means farther away.", 0, 5, 1);

            index.GetValue += () => configItem.Index;
            index.SetValue += v => configItem.Index = v;
            return(@base);
        }
Beispiel #14
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        public override void Load()
        {
            if (harmonyInstance == null)
            {
                harmonyInstance = HarmonyInstance.Create(Name);
            }

            harmonyInstance.PatchAll();

            keyToggle   = RegisterHotKey("Toggle", "NumPad1");
            keyStep     = RegisterHotKey("Step", "NumPad2");
            keyAutoStep = RegisterHotKey("Auto step", "NumPad3");
            keySettings = RegisterHotKey("Settings", "NumPad5");

            if (!Main.dedServ)
            {
                settingsUI    = new SettingsUI();
                userInterface = new UserInterface();
                userInterface.SetState(settingsUI);
                settingsUI.Activate();
                UILayer = new LegacyGameInterfaceLayer("MechScope: Settings menu",
                                                       delegate
                {
                    if (settingsUI.Visible)
                    {
                        settingsUI.Draw(Main.spriteBatch);
                        userInterface.Update(Main._drawInterfaceGameTime);
                    }
                    return(true);
                }
                                                       );
            }
        }
Beispiel #15
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 private void Load()
 {
     Configuration.Load();
     SaberAssetLoader.LoadCustomSabers();
     SettingsUI.CreateMenu();
     Logger.log.Info($"{PluginName} v.{PluginVersion} has started.");
 }
Beispiel #16
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        private void Load()
        {
            Configuration.Load();
            SettingsUI.CreateMenu();
            AddEvents();

            Logger.log.Info($"{PluginName} v.{PluginVersion} has started.");
        }
 private void Unload()
 {
     RemoveEvents();
     CustomMaterialsPatches.RemoveHarmonyPatches();
     Configuration.Save();
     MaterialAssetLoader.Clear();
     SettingsUI.RemoveMenu();
 }
Beispiel #18
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        public static void OnLoad()
        {
            var menu            = SettingsUI.CreateSubMenu("Pimax Light Fixer");
            var disableLighting = menu.AddBool("Disable Lighting", "When enabled, the problem light components are completely destroyed instead of being repositioned.");

            disableLighting.GetValue += () => { return(Config.DisableLighting); };
            disableLighting.SetValue += (value) => { Config.DisableLighting = value; };
        }
Beispiel #19
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 public TutPatternsList(FirstRunTutorial tut, Main main, SettingsUI ui) : base(tut, main)
 {
     m_ui = ui;
     m_overlay.SnapShotCaptured += (s, a) =>
     {
         PaintHighlight(a.Gfx, a.ClientRectangle, m_ui.m_grid_highlight.ParentFormRectangle());
     };
 }
 private void CloseAll()
 {
     _menuController.Dispose();
     _remoteTemperatureMonitor?.StopWorkerAsync();
     TemperatureUI?.Close();
     _temperatureObservers?.Clear();
     SettingsUI?.Close();
 }
    private void Awake()
    {
        this.levelSelect = this.GetComponentInChildren <Dropdown>();

        this.controllsPane = this.GetComponentInChildren <ControllsUI>();
        this.settingsPane  = this.GetComponentInChildren <SettingsUI>();
        this.bestTimesPane = this.GetComponentInChildren <BestTimesUI>();
    }
Beispiel #22
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        private void Load()
        {
            Configuration.Load();
            TransparentWallPatches.ApplyHarmonyPatches();
            SettingsUI.CreateMenu();
            AddEvents();

            Logger.Log.Info($"{PluginName} v.{PluginVersion} has started.");
        }
Beispiel #23
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 private void Load()
 {
     ApplyHarmonyPatches();
     Configuration.Load();
     SaberAssetLoader.Load();
     SettingsUI.CreateMenu();
     AddEvents();
     Logger.log.Info($"{PluginName} v.{PluginVersion} has started.");
 }
Beispiel #24
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 private void Unload()
 {
     RemoveEvents();
     CustomNotesPatches.RemoveHarmonyPatches();
     ScoreUtility.Cleanup();
     Configuration.Save();
     NoteAssetLoader.Clear();
     SettingsUI.RemoveMenu();
 }
Beispiel #25
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        private static void CreateSettingsUI()
        {
            var subMenu = SettingsUI.CreateSubMenu("VideoPlayer");

            var showVideoSetting = subMenu.AddBool("Show Video");

            showVideoSetting.GetValue += delegate
            {
                return(ScreenManager.showVideo);
            };
            showVideoSetting.SetValue += delegate(bool value)
            {
                ScreenManager.showVideo = value;
                ModPrefs.SetBool(Plugin.PluginName, "ShowVideo", ScreenManager.showVideo);
            };

            var placementSetting = subMenu.AddList("Screen Position", VideoPlacementSetting.Modes());

            placementSetting.GetValue += delegate
            {
                return((float)ScreenManager.Instance.placement);
            };
            placementSetting.SetValue += delegate(float value)
            {
                ScreenManager.Instance.SetPlacement((VideoPlacement)value);
                ModPrefs.SetInt(Plugin.PluginName, "ScreenPositionMode", (int)ScreenManager.Instance.placement);
            };
            placementSetting.FormatValue += delegate(float value) { return(VideoPlacementSetting.Name((VideoPlacement)value)); };


            var qualitySetting = subMenu.AddList("Video Download Quality", VideoQualitySetting.Modes());

            qualitySetting.GetValue += delegate
            {
                return((float)YouTubeDownloader.Instance.quality);
            };
            qualitySetting.SetValue += delegate(float value)
            {
                YouTubeDownloader.Instance.quality = (VideoQuality)value;
                ModPrefs.SetInt(Plugin.PluginName, "VideoDownloadQuality", (int)YouTubeDownloader.Instance.quality);
            };
            qualitySetting.FormatValue += delegate(float value) { return(VideoQualitySetting.Name((VideoQuality)value)); };


            var autoDownloadSetting = subMenu.AddBool("Auto Download");

            autoDownloadSetting.GetValue += delegate
            {
                return(VideoLoader.Instance.autoDownload);
            };
            autoDownloadSetting.SetValue += delegate(bool value)
            {
                VideoLoader.Instance.autoDownload = value;
                ModPrefs.SetBool(Plugin.PluginName, "AutoDownload", ScreenManager.showVideo);
            };
        }
Beispiel #26
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        public void Show()
        {
            if (SettingsUi == null)
            {
                SettingsUi = new SettingsUI(_cairoApplication, this, _shellManager, _updateService, _appGrabber, _themeService);
            }

            SettingsUi.Show();
            SettingsUi.Activate();
        }
Beispiel #27
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 public void SceneManagerOnActiveSceneChanged(Scene arg0, Scene scene)
 {
     if (scene.buildIndex == MainScene)
     {
         var subMenu   = SettingsUI.CreateSubMenu("TestPluginSubMenu");    // Passing in the sub menu label
         var energyBar = subMenu.AddBool("testBool");                      // Passing in the option label
         energyBar.GetValue += delegate { return(testBool); };             // Delegate returning the bool for display
         energyBar.SetValue += delegate(bool value) { testBool = value; }; // Delegate to set the bool when Apply/Ok is pressed
     }
 }
Beispiel #28
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    private void Start()
    {
        current = this;

        LoadSettings();

        slider_music.value   = settings.volume_music;
        slider_sfx.value     = settings.volume_sfx;
        toggle_controls.isOn = settings.useNewControls;
    }
Beispiel #29
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 private void ShowSettings(object sender, EventArgs e)
 {
     // Show Settings
     if (!_SettingsHowing)
     {
         _UiSettings          = new SettingsUI(_KeyUi.Height, _KeyUi.Width);
         _UiSettings.Closing += (o, ex) => { _SettingsHowing = false; };
         _UiSettings.ShowDialog();
     }
 }
        public static void OnLoad()
        {
            var menu = SettingsUI.CreateSubMenu("Song Request Manager");

            var AutopickFirstSong = menu.AddBool("Autopick First Song", "Automatically pick the first song with sr!");

            AutopickFirstSong.SetValue += (requests) => { RequestBotConfig.Instance.AutopickFirstSong = requests; };
            AutopickFirstSong.GetValue += () => { return(RequestBotConfig.Instance.AutopickFirstSong); };

            var MiniumSongRating = menu.AddSlider("Minimum rating", "Minimum allowed song rating", 0, 100, 0.5f, false);

            MiniumSongRating.SetValue += (scale) => { RequestBotConfig.Instance.LowestAllowedRating = scale; };
            MiniumSongRating.GetValue += () => { return(RequestBotConfig.Instance.LowestAllowedRating); };

            var MaximumAllowedSongLength = menu.AddSlider("Maximum Song Length", "Longest allowed song length in minutes", 0, 999, 1.0f, false);

            MaximumAllowedSongLength.SetValue += (scale) => { RequestBotConfig.Instance.MaximumSongLength = scale; };
            MaximumAllowedSongLength.GetValue += () => { return(RequestBotConfig.Instance.MaximumSongLength); };


            var MinimumNJS = menu.AddSlider("Minimum NJS allowed", "Disallow songs below a certain NJS", 0, 50, 1.0f, false);

            MinimumNJS.SetValue += (scale) => { RequestBotConfig.Instance.MinimumNJS = scale; };
            MinimumNJS.GetValue += () => { return(RequestBotConfig.Instance.MinimumNJS); };

            var TTSSupport = menu.AddBool("TTS Support", "Add ! to all command outputs for TTS Filtering");

            TTSSupport.SetValue += (requests) => { RequestBotConfig.Instance.BotPrefix = requests ? "! " : ""; };
            TTSSupport.GetValue += () => { return(RequestBotConfig.Instance.BotPrefix != ""); };

            var UserRequestLimit = menu.AddSlider("User Request limit", "Maximum requests in queue at one time", 0, 10, 1f, true);

            UserRequestLimit.SetValue += (scale) => { RequestBotConfig.Instance.UserRequestLimit = (int )scale; };
            UserRequestLimit.GetValue += () => { return(RequestBotConfig.Instance.UserRequestLimit); };

            var SubRequestLimit = menu.AddSlider("Sub Request limit", "Maximum requests in queue at one time", 0, 10, 1f, true);

            SubRequestLimit.SetValue += (scale) => { RequestBotConfig.Instance.SubRequestLimit = (int)scale; };
            SubRequestLimit.GetValue += () => { return(RequestBotConfig.Instance.SubRequestLimit); };

            var ModRequestLimit = menu.AddSlider("Moderator Request limit", "Maximum requests in queue at one time", 0, 100, 1f, true);

            ModRequestLimit.SetValue += (scale) => { RequestBotConfig.Instance.ModRequestLimit = (int)scale; };
            ModRequestLimit.GetValue += () => { return(RequestBotConfig.Instance.ModRequestLimit); };

            var VIPBonus = menu.AddSlider("VIP Request bonus", "Additional requests allowed in queue", 0, 10, 1f, true);

            VIPBonus.SetValue += (scale) => { RequestBotConfig.Instance.VipBonusRequests = (int)scale; };
            VIPBonus.GetValue += () => { return(RequestBotConfig.Instance.VipBonusRequests); };

            var ModeratorRights = menu.AddBool("Full moderator rights", "Allow moderators access to ALL bot commands. Do you trust your mods?");

            ModeratorRights.SetValue += (requests) => { RequestBotConfig.Instance.ModFullRights = requests; };
            ModeratorRights.GetValue += () => { return(RequestBotConfig.Instance.ModFullRights); };
        }
 protected void OnPreferencesActionActivated(object sender, EventArgs e)
 {
     SettingsUI s = new SettingsUI();
     s.Show();
 }
Beispiel #32
0
    protected void InitAudioManager()
    {
        loopSounds = new Dictionary<string, GameObject>();

        PoolsManager.RegisterPool(audioPool); //register pool if you want to use extention method Despawn
        audioPool.Initialize();

        settingsUI = (SettingsUI)GameObject.FindObjectOfType(typeof(SettingsUI));

        musicVolume = PlayerPrefsManager.GetMusicVolume();
        sfxVolume = PlayerPrefsManager.GetSFXVolume();
    }