Beispiel #1
0
 private void AutoDetectStatsPresetChanged(object sender, RoutedEventArgs e)
 {
     Logger.Log("SETTING CHANGED");
     AutoEquipSettings.CurrentSettings.SpecSelectedByUser = (ClassSpec)Enum.Parse(typeof(ClassSpec), StatsPreset.SelectedIndex.ToString());
     SettingsPresets.ChangeStatsWeightSettings(AutoEquipSettings.CurrentSettings.SpecSelectedByUser);
     UpdateStats();
     AutoEquipSettings.CurrentSettings.Save();
 }
Beispiel #2
0
 private void AutoDetectStatWeightsChanged(object sender, RoutedEventArgs e)
 {
     AutoEquipSettings.CurrentSettings.AutoDetectStatWeights = (bool)AutoDetectStatWeights.IsChecked;
     GroupStats.IsEnabled = !(bool)AutoDetectStatWeights.IsChecked;
     Main.AutoDetectMyClassSpec();
     SettingsPresets.ChangeStatsWeightSettings(AutoEquipSettings.CurrentSettings.SpecSelectedByUser);
     UpdateStats();
     AutoEquipSettings.CurrentSettings.Save();
 }
Beispiel #3
0
    public static void AutoDetectMyClassSpec()
    {
        ClassSpec currentSpec = WAECharacterSheet.ClassSpec;

        switch (ObjectManager.Me.WowClass)
        {
        case (WoWClass.Warlock):
            if (WTTalent.GetSpec() == 2)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.WarlockDemonology;
            }
            else if (WTTalent.GetSpec() == 3)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.WarlockDestruction;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.WarlockAffliction;
            }
            break;

        case (WoWClass.DeathKnight):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.DeathKnightBloodDPS;
            }
            else if (WTTalent.GetSpec() == 2)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.DeathKnightFrostDPS;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.DeathKnightUnholy;
            }
            break;

        case (WoWClass.Druid):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.DruidBalance;
            }
            else if (WTTalent.GetSpec() == 3)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.DruidRestoration;
            }
            else
            {
                // TBC FERAL
                if (ToolBox.GetWoWVersion() == ToolBox.WoWVersion.TBC)
                {
                    if (WTTalent.GetTalentRank(2, 7) > 0)     // Feral Charge
                    {
                        WAECharacterSheet.ClassSpec = ClassSpec.DruidFeralTank;
                    }
                    else
                    {
                        WAECharacterSheet.ClassSpec = ClassSpec.DruidFeralDPS;
                    }
                }
                // WOTLK FERAL
                if (ToolBox.GetWoWVersion() == ToolBox.WoWVersion.WOTLK)
                {
                    if (WTTalent.GetTalentRank(2, 5) > 2 ||  // Thick Hide
                        WTTalent.GetTalentRank(2, 16) > 0 ||     // Natural Reaction
                        WTTalent.GetTalentRank(2, 22) > 0)        // Protector of the Pack
                    {
                        WAECharacterSheet.ClassSpec = ClassSpec.DruidFeralTank;
                    }
                    else
                    {
                        WAECharacterSheet.ClassSpec = ClassSpec.DruidFeralDPS;
                    }
                }
            }
            break;

        case (WoWClass.Hunter):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.HunterBeastMastery;
            }
            else if (WTTalent.GetSpec() == 3)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.HunterSurvival;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.HunterMarksman;
            }
            break;

        case (WoWClass.Mage):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.MageArcane;
            }
            else if (WTTalent.GetSpec() == 2)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.MageFire;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.MageFrost;
            }
            break;

        case (WoWClass.Paladin):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.PaladinHoly;
            }
            else if (WTTalent.GetSpec() == 2)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.PaladinProtection;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.PaladinRetribution;
            }
            break;

        case (WoWClass.Priest):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.PriestDiscipline;
            }
            else if (WTTalent.GetSpec() == 2)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.PriestHoly;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.PriestShadow;
            }
            break;

        case (WoWClass.Rogue):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.RogueAssassination;
            }
            else if (WTTalent.GetSpec() == 3)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.RogueSubtelty;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.RogueCombat;
            }
            break;

        case (WoWClass.Shaman):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.ShamanElemental;
            }
            else if (WTTalent.GetSpec() == 3)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.ShamanRestoration;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.ShamanEnhancement;
            }
            break;

        case (WoWClass.Warrior):
            if (WTTalent.GetSpec() == 1)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.WarriorArms;
            }
            else if (WTTalent.GetSpec() == 3)
            {
                WAECharacterSheet.ClassSpec = ClassSpec.WarriorTank;
            }
            else
            {
                WAECharacterSheet.ClassSpec = ClassSpec.WarriorFury;
            }
            break;

        default:
            WAECharacterSheet.ClassSpec = ClassSpec.None;
            break;
        }

        // Update stat weights in case of auto detect
        if (AutoEquipSettings.CurrentSettings.AutoDetectStatWeights && currentSpec != WAECharacterSheet.ClassSpec)
        {
            WAEItemDB.ItemDb.Clear(); // to Rescan all items
            SettingsPresets.ChangeStatsWeightSettings(WAECharacterSheet.ClassSpec);
        }

        // Set other default plugin settings according to detected class for first launch
        if (AutoEquipSettings.CurrentSettings.FirstLaunch && currentSpec != WAECharacterSheet.ClassSpec)
        {
            Logger.Log("First Launch");
            SettingsPresets.ChangeAutoEquipSetting(WAECharacterSheet.ClassSpec);
            AutoEquipSettings.CurrentSettings.FirstLaunch = false;
            AutoEquipSettings.CurrentSettings.Save();
        }

        AutoEquipSettings.CurrentSettings.SpecSelectedByUser = WAECharacterSheet.ClassSpec;
    }