private void _on_Default_button_down()
 {
     SettingsData.Default();
     EmptyInputMap();
     Untoggler();
     RetrieveControls();
     SetControls();
     ApplyControls();
 }
Beispiel #2
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    private void _on_Default_button_down()
    {
        SettingsData.Default();
        Dictionary audio = SettingsData.Settings["audio"] as Dictionary;

        _opMenu.Visible = false;
        _masterVolume   = (float)audio["master"];
        _musicVolume    = (float)audio["music"];
        _monsterVolume  = (float)audio["monster"];

        UpdateScrollButton();

        UpdateVolume();
    }