private void Awake()
    {
        if (!PlayerPrefs.HasKey("HouseNumber"))
        {
            PlayerPrefs.SetInt("HouseNumber", 9);
            houseNum = 9;
        }
        else
        {
            houseNum = PlayerPrefs.GetInt("HouseNumber");
        }

        if (!PlayerPrefs.HasKey("GrowTrees"))
        {
            PlayerPrefs.SetInt("GrowTrees", 1);
            growTrees = true;
        }
        else
        {
            growTrees = System.Convert.ToBoolean(PlayerPrefs.GetInt("GrowTrees"));
        }

        if (!PlayerPrefs.HasKey("IvyGrowingSpeed"))
        {
            PlayerPrefs.SetInt("IvyGrowingSpeed", (int)SetParameters.IvyGrowingSpeed.medium);
            ivyGrowingSpeed = SetParameters.IvyGrowingSpeed.medium;
        }
        else
        {
            ivyGrowingSpeed = (SetParameters.IvyGrowingSpeed)PlayerPrefs.GetInt("IvyGrowingSpeed");
        }

        if (!PlayerPrefs.HasKey("SitesPerTriangle"))
        {
            PlayerPrefs.SetInt("SitesPerTriangle", 3);
            sitesPerTriangle = 3;
        }
        else
        {
            sitesPerTriangle = PlayerPrefs.GetInt("SitesPerTriangle");
        }

        if (!PlayerPrefs.HasKey("DestructionStart"))
        {
            PlayerPrefs.SetInt("DestructionStart", 0);
            destructionStart = SetParameters.DestructionTime.soon;
        }
        else
        {
            destructionStart = (SetParameters.DestructionTime)PlayerPrefs.GetInt("DestructionStart");
        }

        sitesSlider.value              = sitesPerTriangle;
        sitesText.text                 = sitesPerTriangle.ToString();
        housesSlider.value             = houseNum;
        housesText.text                = houseNum.ToString();
        growingTreesToggle.isOn        = growTrees;
        ivyGrowingSpeedDropdown.value  = (int)ivyGrowingSpeed;
        destructionStartDropdown.value = (int)destructionStart;
    }
 private void Update()
 {
     sitesPerTriangle = (int)sitesSlider.value;
     sitesText.text   = sitesPerTriangle.ToString();
     houseNum         = (int)housesSlider.value;
     housesText.text  = houseNum.ToString();
     growTrees        = growingTreesToggle.isOn;
     ivyGrowingSpeed  = (SetParameters.IvyGrowingSpeed)ivyGrowingSpeedDropdown.value;
     destructionStart = (SetParameters.DestructionTime)destructionStartDropdown.value;
 }
 public void ChangeIvySpeed(int value)
 {
     ivyGrowingSpeed = (SetParameters.IvyGrowingSpeed)value;
 }