Beispiel #1
0
 public override void Open()
 {
     base.Open();
     CreateItem();
     SelectType();
     FinishData();
     SetNode.ExpireSet();
     SetNode.FloatBall();
 }
Beispiel #2
0
 public override void Open()
 {
     base.Open();
     SetNode.ExpireSet();
     AudioManager.Instance.MusicValue = muiceSlider.value = SetNode.musicSource;
     AudioManager.Instance.SoundValue = soundSlider.value = SetNode.soundSource;
     offAudioBtn.SetValue(SetNode.off == 1);
     readBtn.SetValue(SetNode.read == 1);
     chatBtn.SetValue(SetNode.chat == 1);
     shockBtn.SetValue(SetNode.shock == 1);
     OffAudio();
 }
Beispiel #3
0
 public override void Init()
 {
     base.Init();
     PageManager.Instance.canvas.renderMode = RenderMode.ScreenSpaceOverlay;
     StartCoroutine(VersionUpdate());
     ExportLoginData();
     SetNode.ExpireSet();
     SetNode.ForAudio();
     SetNode.SetAudio();
     FloatBallManager.Instance.Hide();
     UGUIEventListener.Get(btnLogin).onClick = delegate { Login(); };
     InitTextIpChoose();
 }
 public override void Open()
 {
     base.Open();
     OpenPanel(selectInt);
     FinishData();
     SetNode.ExpireSet();
     SetNode.FloatBall();
     bottomPanel.SetFriendRedPoint();
     SocketClient.Instance.AddSendMessageQueue(new net_protocol.C2GMessage()
     {
         msgid = net_protocol.MessageId.C2G_QueryUserMsg,
     });
 }