public ScreenManager(Game game, bool isDebuging = false)
            : base(game)
        {
            _isDebugging = isDebuging;
            _screens     = new List <Screen>();
            ServicesHelper.AddService <ScreenManager>(this);

            if (_isDebugging)
            {
                _debugScreen = new DebugScreen(Game);
                _debugScreen.LoadContent();
            }
        }