Beispiel #1
0
    private void SetupVariables()
    {
        serviceConverter   = new ServiceConverter();
        serviceInitializer = ScriptableObject.CreateInstance <ServiceInitializer>();
        serviceInitializer.Init(serviceConverter, topVerticesPoints, PPoints, sliders);

        simulation = gameObject.AddComponent <PickAndPlaceSimulation>();

        thetas = new double[TOTAL_NO_JOINTS] {
            0.0, 0.0, 0.0
        };
        Ei = new double[TOTAL_NO_JOINTS];
        Fi = new double[TOTAL_NO_JOINTS];
        Gi = new double[TOTAL_NO_JOINTS];
        L  = DeltaRobotIKUtils.L;
        l  = DeltaRobotIKUtils.l;
    }
Beispiel #2
0
    private void Setup()
    {
        L              = DeltaRobotFKUtils.L;
        l              = DeltaRobotFKUtils.l;
        NO_OF_LEGS     = DeltaRobotFKUtils.NO_OF_LEGS;
        coefficients   = new double[NO_OF_LEGS];
        a              = new double[DeltaRobotFKUtils.FIRST_ROW_NUMBER, DeltaRobotFKUtils.FIRST_COLUMN_NUMBER];
        b              = new double[DeltaRobotFKUtils.SECOND_NUMBER];
        c              = new double[DeltaRobotFKUtils.THIRD_NUMBER];
        thetas         = new double[NO_OF_LEGS];
        centresCircles = new Vector3[NO_OF_LEGS];

        serviceConverter   = new ServiceConverter();
        serviceInitializer = ScriptableObject.CreateInstance <ServiceInitializer>();
        serviceInitializer.Init(serviceConverter, topVerticesPoints, PPoints, sliders);

        legsRotation = ScriptableObject.CreateInstance <LegsRotation>();
        legsRotation.Init(serviceConverter, topLPivots, parallelograms, PPoints, endEffector);
    }