Beispiel #1
0
 public void StartAll()
 {
     Console.WriteLine("Starting servers!");
     foreach (ServerManager server in Config.Servers)
     {
         Thread serverThread = new Thread(async() => {
             await server.StartAsync(Config.Path);
         });
         serverThread.Start();
         ServerThreads.Add(server.Name, serverThread);
     }
     OnServersStarted(new EventArgs());
 }
Beispiel #2
0
        private void StartServer()
        {
            _listener = new TcpListener(IPAddress.Any, Config.LocalListenPort);
            _listener.Start();

            //spawn appropriate number of server threads
            for (int i = 0; i < Config.ServerThreadPoolCount; i++)
            {
                Server server = new Server(Config, _listener, _logger);
                ServerThreads.Add(server);

                //We listen to server events so that received file changes will not trigger
                //a send event from the Client
                server.ReceiveBegin += ServerReceiveStart;
                server.ReceiveEnd   += ServerReceiveComplete;
                server.Start();
            }
        }