public static bool SendServerStatus(ServerStatus status, int activeNum)
        {
            string Sign    = "3f261d4f2f8941ea90552cf7507f021b";
            string addr    = ConfigurationManager.AppSettings["ServerStatusAddr"];
            string url     = addr + "/Service.aspx?d=";
            string urlData = string.Format("MsgId={0}&Sid={1}&Uid={2}&St={3}&ActionId={4}&GameID={5}&ServerID={6}&Status={7}&ActiveNum={8}&ServerUrl={9}&Sign={10}",
                                           0,
                                           0,
                                           0,
                                           0,
                                           1002,
                                           2,
                                           GameEnvironment.ProductServerId,
                                           status.ToInt(),
                                           activeNum,
                                           ConfigUtils.GetSetting("Game.IpAddress") + ":" + ConfigUtils.GetSetting("Game.Port"),
                                           Sign
                                           );
            string getUrlData = url + HttpUtility.UrlEncode(urlData, Encoding.UTF8);

            try
            {
                string result = HttpPostManager.GetStringData(getUrlData);
                if (string.IsNullOrEmpty(result))
                {
                    TraceLog.ReleaseWrite("Submit server status fail result:{0}, request url:{1}", result, getUrlData);
                    return(true);
                }
                else
                {
                    TraceLog.WriteLine("Submit server status successful:{0},{1},{2}", addr, status, activeNum);
                }
            }
            catch (Exception ex)
            {
                new BaseLog().SaveLog(ex);
                return(false);
            }
            return(false);
        }