public ChannelManager(ServerPrx server, string channel)
        {
            m_server = server;

            // Update list of channels
            lock (chan_ids)
                foreach (var child in m_server.getTree().children)
                {
                    chan_ids[child.c.name] = child.c.id;
                }

            // Set channel if it was found, create it if it wasn't
            lock (chan_ids)
                if (chan_ids.ContainsKey(channel))
                {
                    parent_chan = chan_ids[channel];
                }
                else
                {
                    parent_chan = m_server.addChannel(channel, 0);
                }

            // Set permissions on channels
            Murmur.ACL[] acls = new Murmur.ACL[1];
            acls[0] = new Murmur.ACL(true, true, false, -1, "all",
                                     Murmur.PermissionSpeak.value, Murmur.PermissionEnter.value);

            m_log.DebugFormat("[MurmurVoice] Setting ACLs on channel");
            m_server.setACL(parent_chan, acls, null, true);
        }
 public int GetOrCreate(string name)
 {
     lock (chan_ids)
     {
         if (chan_ids.ContainsKey(name))
         {
             return(chan_ids[name]);
         }
         m_log.DebugFormat("[MurmurVoice] Channel '{0}' not found. Creating.", name);
         return(chan_ids[name] = m_server.addChannel(name, parent_chan));
     }
 }
        public int GetOrCreateChannelID(params string[] path)
        {
            var parentId = 0;
            var channels = server.getChannels().Values;

            foreach (var node in path)
            {
                var entry =
                    channels.FirstOrDefault(x => x.parent == parentId && string.Equals(x.name, node, StringComparison.InvariantCultureIgnoreCase));
                if (entry != null)
                {
                    parentId = entry.id;
                }
                else
                {
                    parentId = server.addChannel(node, parentId);
                }
            }
            return(parentId);
        }
        /// <summary>
        /// Add new channel
        /// </summary>
        /// <param name="name"></param>
        /// <param name="parentId"></param>
        /// <returns>user id</returns>
        public int AddChannel(string name, int parentId)
        {
            int cid = 0;

            // only one root channel is available (it has parent id = -1 and can't be removed or added)
            if (parentId > -1)
            {
                // add channel
                cid = _server.addChannel(name, parentId);
            }

            // add in cache if not exist
            if (!_entity.Channels.ContainsKey(cid))
            {
                _entity.Channels.Add(cid, new VirtualServerEntity.Channel()
                {
                    Id       = cid,
                    Name     = name,
                    ParentId = parentId
                });
            }

            return(cid);
        }
Beispiel #5
0
        public ChannelManager(ServerPrx server, string channel)
        {
            m_server = server;

            // Update list of channels
            lock (chan_ids)
                foreach (var child in m_server.getTree().children)
                {
                    chan_ids[child.c.name] = child.c.id;
                }

            // Set channel if it was found, create it if it wasn't
            lock (chan_ids)
                if (chan_ids.ContainsKey(channel))
                {
                    parent_chan = chan_ids[channel];
                }
                else
                {
                    parent_chan = m_server.addChannel(channel, 0);
                }

            // Set permissions on channels
            Murmur.ACL[] acls = new Murmur.ACL[1];
            acls[0]           = new Murmur.ACL();
            acls[0].group     = "all";
            acls[0].applyHere = true;
            acls[0].applySubs = true;
            acls[0].inherited = false;
            acls[0].userid    = -1;
            acls[0].allow     = Murmur.PermissionSpeak.value;
            acls[0].deny      = Murmur.PermissionEnter.value;

            m_log.DebugFormat("[MurmurVoice] Setting ACLs on channel");
            m_server.setACL(parent_chan, acls, (new List <Murmur.Group>()).ToArray(), true);
        }
        public ChannelManager(ServerPrx server, string estatechan)
        {
            m_server = server;
            Murmur.Tree ServerTree;
            estate_chan = -1;
            // check list of channels
            ServerTree = m_server.getTree();
            lock(chan_ids)
                {
                foreach(var child in ServerTree.children)
                    {
                    if(child.c.name == estatechan)
                        {
                        chan_ids[child.c.name] = child.c.id;
                        estate_chan = child.c.id;
                        m_log.DebugFormat("[MurmurVoice]: Estate channel {0} already created id {1}",
                            child.c.name,child.c.id);
                        break;
                        }
                    }
                }
            // create it if it wasn't found
            if(estate_chan == -1)
                {
                estate_chan = m_server.addChannel(estatechan, 0);
                chan_ids[estatechan]=estate_chan;
                m_log.InfoFormat("[MurmurVoice]: Estate channel {0} created id {1}",estatechan,estate_chan);

            // Set permissions on channels
                Murmur.ACL[] acls = new Murmur.ACL[1];
                acls[0] = new Murmur.ACL();
                acls[0].group = "all";
                acls[0].applyHere = true;
                acls[0].applySubs = true;
                acls[0].inherited = false;
                acls[0].userid = -1;
                acls[0].allow = Murmur.PermissionSpeak.value;
                acls[0].deny = Murmur.PermissionEnter.value;

                m_server.setACL(estate_chan, acls, (new List<Murmur.Group>()).ToArray(), true);
                }
        }
Beispiel #7
0
        public ChannelManager(ServerPrx server, string channel)
        {
            m_server = server;

            // Update list of channels
            lock (chan_ids)
                foreach (var child in m_server.getTree().children)
                    chan_ids[child.c.name] = child.c.id;

            // Set channel if it was found, create it if it wasn't
            lock (chan_ids)
                if (chan_ids.ContainsKey(channel))
                    parent_chan = chan_ids[channel];
                else
                    parent_chan = m_server.addChannel(channel, 0);

            // Set permissions on channels
            Murmur.ACL[] acls = new Murmur.ACL[1];
            acls[0] = new Murmur.ACL();
            acls[0].group = "all";
            acls[0].applyHere = true;
            acls[0].applySubs = true;
            acls[0].inherited = false;
            acls[0].userid = -1;
            acls[0].allow = Murmur.PermissionSpeak.value;
            acls[0].deny = Murmur.PermissionEnter.value;

            m_log.DebugFormat("[MurmurVoice] Setting ACLs on channel");
            m_server.setACL(parent_chan, acls, (new List<Murmur.Group>()).ToArray(), true);
        }
        public ChannelManager(ServerPrx server, string channel)
        {
            m_server = server;

            // Update list of channels
            lock (chan_ids)
                foreach (var child in m_server.getTree().children)
                    chan_ids[child.c.name] = child.c.id;

            // Set channel if it was found, create it if it wasn't
            lock (chan_ids)
                if (chan_ids.ContainsKey(channel))
                    parent_chan = chan_ids[channel];
                else
                    parent_chan = m_server.addChannel(channel, 0);

            // Set permissions on channels
            Murmur.ACL[] acls = new Murmur.ACL[1];
            acls[0] = new Murmur.ACL(true, true, false, -1, "all",
                Murmur.PermissionSpeak.value, Murmur.PermissionEnter.value);

            m_log.DebugFormat("[MurmurVoice] Setting ACLs on channel");
            m_server.setACL(parent_chan, acls, null, true);
        }