public static void End()
        {
            if (Message != null)
            {
                Message.End();
                Message = null;

                if (channel != null)
                {
                    ChannelServices.UnregisterChannel(channel);
                    channel = null;
                }
            }

            if (ServerProcess != null)
            {
                if (!ServerProcess.HasExited)
                {
                    ServerProcess.Kill();
                }

                ServerProcess.Dispose();
                ServerProcess = null;
            }
        }
        /// <summary>
        ///     Dispose of resources being used by the client.
        /// </summary>
        public void Dispose()
        {
            LspConnection connection = Interlocked.Exchange(ref _connection, null);

            connection?.Dispose();

            ServerProcess serverProcess = Interlocked.Exchange(ref _process, null);

            serverProcess?.Dispose();
        }
        public void dispose_removes_from_server()
        {
            var sut = new ServerProcess(
                GetListenerMock().Object, () => GetMessageHandlerMock().Object, null);

            var serverMock = new Mock<IServer>();
            serverMock.Setup(o => o.Remove(It.IsAny<ServerProcess>())).Verifiable();

            sut.Server = serverMock.Object;

            sut.Dispose();

            serverMock.Verify();

            GC.Collect();
        }
        public void disposed_process_is_removed()
        {
            using (var server = GetServer())
            {
                server.Add(new ServerProcess(GetListener(), GetHandler, null));

                var process = new ServerProcess(GetListener(), GetHandler, null);
                server.Add(process);

                Assert.Equal(2, server.Processes.Count());

                process.Dispose();

                Assert.Equal(1, server.Processes.Count());
                Assert.DoesNotContain(process, server.Processes);
            }
        }
Beispiel #5
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        public void HandleServerExit(int code)
        {
            Console.WriteLine(string.Format("Server process completed with code = {0}", code));

            if (code == 0)
            {
                ConsecutiveErrors = 0;
            }
            else
            {
                ++ConsecutiveErrors;
            }

            SetStatus(ServerStatus.Stopped);

            ServerProcess.Dispose();
            ServerProcess = null;
        }
Beispiel #6
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        private void StartServer(string configKey)
        {
            //Should exist
            ConfigInformation info = this.ConfigDictionary[configKey];

            ServerProcess sProcess = new ServerProcess("ServerLoader.exe", info);

            //Remove the sever process from the process list on exited.
            sProcess.OnExited += () =>
            {
                StopServerProcess(sProcess);
                ServerProcess proc;
                ServerProcesses.TryRemove(sProcess.UniqueProcessID, out proc);
                this.UpdateProcessList();
                sProcess.Dispose();
            };

            this.ServerProcesses.TryAdd(sProcess.UniqueProcessID, sProcess);
            this.UpdateProcessList();
        }
Beispiel #7
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 private void StopServerProcess(ServerProcess process)
 {
     process.ShutdownServer();
     process.Dispose();
 }