/// <summary>Handles the ServerPlayerCountEvent event.</summary>
 /// <param name="message">The message.</param>
 public void Handle(ServerPlayerCountEvent message)
 {
     if (message.GetID() == MyID)
     {
         return;
     }
     if (playersInSession.ContainsKey(message.GetID()))
     {
         Debug.WriteLine("players removed from list");
         playersInSession.Remove(message.GetID());
     }
 }
 /// <summary>Handles the ServerPlayerCountEvent event.</summary>
 /// <param name="message">The message.</param>
 public void Handle(ServerPlayerCountEvent message)
 {
     NumPlayers = message.GetCount();
 }