public string Execute() { var list = ServerPlayerAccessSystem.GetBlackList().ToList(); if (list.Count == 0) { return("Blacklist is empty"); } return("Blacklisted players:" + Environment.NewLine + list.GetJoinedString(Environment.NewLine)); }
private static IEnumerable <string> GetCharacterNameSuggestions(string startsWith) { return(ServerPlayerAccessSystem.GetBlackList()); }