public override void MessageRecieved(RemoteClient client, byte[] data)
 {
     if (ServerPingReceived != null)
     {
         var stream    = new MinecraftStream(new MemoryStream(data));
         var eventArgs = new ServerPingEventArgs(
             stream.ReadInt32(),
             stream.ReadString(),
             stream.ReadInt32());
         ServerPingReceived(this, eventArgs);
     }
 }
Beispiel #2
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 public override void MessageRecieved(RemoteClient client, byte[] data)
 {
     if (ServerPingReceived != null)
     {
         var stream = new MinecraftStream(new MemoryStream(data));
         var eventArgs = new ServerPingEventArgs(
             stream.ReadInt32(),
             stream.ReadString(),
             stream.ReadInt32());
         ServerPingReceived(this, eventArgs);
     }
 }