Beispiel #1
0
        public void ReceiveTarget(IAsyncResult res)
        {
            Socket client = (Socket)res.AsyncState;
            int    size   = client.EndReceive(res);

            if (size > 0)
            {
                string address    = client.RemoteEndPoint.ToString(); // 获取Client的IP和端口
                string stringdata = null;
                if (ClientManager.IsExist(address, false))            // 握手
                {
                    stringdata = Encoding.UTF8.GetString(Bytes, 0, size);
                    ClientManager.SendMsgToClient(client, ServerHelper.ResponseHeader(stringdata));
                    ClientManager.Open(address);
                }
                else
                {
                    stringdata = ServerHelper.DecodeMsg(Bytes, size);
                }
                if (stringdata.IndexOf("exit") > -1)
                {
                    ClientManager.SendMsgToClientList(address + "已从服务器断开", address);
                    ClientManager.Close(address);
                    Console.WriteLine(address + "已从服务器断开");
                    Console.WriteLine(address + " " + DateTimeOffset.Now.ToString("G"));
                    return;
                }
                else
                {
                    Console.WriteLine(stringdata);
                    Console.WriteLine(address + " " + DateTimeOffset.Now.ToString("G"));
                    ClientManager.SendMsgToClientList(stringdata, address);
                }
            }
            // 继续等待
            client.BeginReceive(Bytes, 0, Bytes.Length, SocketFlags.None, new AsyncCallback(ReceiveTarget), client);
        }