Beispiel #1
0
 private void Create()
 {
     ScoreBoardRect.ClearChildren();
     for (int i = 0; i < ServerDetails.TotalConnections(); i++)
     {
         GameObject EntryClone = (GameObject)Instantiate(EntryPrefab, Vector3.zero, Quaternion.identity);
         EntryClone.transform.SetParent(ScoreBoardRect);
         EntryClone.transform.localScale = Vector3.one;
         EntryClone.GetComponent <ScoreBoardEntry>().Created("BoB", 4, 10);
     }
 }