public void GetSeriesFixtureForSeasonTest()
        {
            const int season = 30;
            const int htSeriesId = 1000;
            var country = TestEntities.CreateCountry(66, "EnglishName", "CountryName");
            List<Series> series = TestEntities.CreateSeries(htSeriesId, country);
            var sessionFactory = SessionFactory.CreateSessionFactory(true);
            using (var session = sessionFactory.OpenSession())
            {
                using (session.BeginTransaction())
                {
                    session.SaveOrUpdate(country);
                    foreach (var league in series)
                    {
                        session.SaveOrUpdate(league);
                    }
                    session.Transaction.Commit();
                }
            }

            var repository = new SeriesRepository(SessionManager.CurrentSession);
            var fixtures = repository.GetSeriesFixtureForSeason(htSeriesId, season);

            Assert.True(fixtures.Count == 1);
        }