void Awake()
    {
        m_rContainer = GameObject.FindGameObjectWithTag("RecipeContainer").GetComponent <SerializableDictionaryExample>();
        cSpell       = GameObject.FindGameObjectWithTag("EventSystem").GetComponent <CheckSpell>();

        // get AudioManager object
        audio = GameObject.FindObjectOfType <AudioManager>();

        myItem = GameObject.FindObjectOfType <UiItem>();
    }
Beispiel #2
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 void Start()
 {
     m_rContainer = GameObject.FindGameObjectWithTag("RecipeContainer").GetComponent <SerializableDictionaryExample>();
 }