public static void ResetNetworkSystem() { NetworkConnection.ResetRequested = true; BannedPartsResourcesWindow.Singleton.Display = false; if (ClientConnection.Status > NetPeerStatus.NotRunning) { ClientConnection.Shutdown("Disconnected"); Thread.Sleep(1000); } if (SendThread != null && !SendThread.IsCompleted) { SendThread.Wait(1000); } if (ReceiveThread != null && !ReceiveThread.IsCompleted) { ReceiveThread.Wait(1000); } NetworkConnection.ResetRequested = false; ReceiveThread = SystemBase.LongRunTaskFactory.StartNew(NetworkReceiver.ReceiveMain); SendThread = SystemBase.LongRunTaskFactory.StartNew(NetworkSender.SendMain); }
public static void ResetNetworkSystem() { NetworkConnection.ResetRequested = true; if (ClientConnection?.Status > NetPeerStatus.NotRunning) { ClientConnection.Shutdown("Disconnected"); Thread.Sleep(1000); } ClientConnection = new NetClient(Config); ClientConnection.Start(); if (SendThread != null && !SendThread.IsCompleted) { SendThread.Wait(1000); } if (ReceiveThread != null && !ReceiveThread.IsCompleted) { ReceiveThread.Wait(1000); } NetworkConnection.ResetRequested = false; ReceiveThread = SystemBase.LongRunTaskFactory.StartNew(NetworkReceiver.ReceiveMain); SendThread = SystemBase.LongRunTaskFactory.StartNew(NetworkSender.SendMain); }
public static void ResetNetworkSystem() { NetworkConnection.ResetRequested = true; ClientConnection = new NetClient(Config); ClientConnection.Start(); NetworkServerList.RefreshMasterServers(); if (SendThread != null && !SendThread.IsCompleted) { SendThread?.Wait(1000); } if (ReceiveThread != null && !ReceiveThread.IsCompleted) { ReceiveThread?.Wait(1000); } NetworkConnection.ResetRequested = false; ReceiveThread = SystemBase.LongRunTaskFactory.StartNew(NetworkReceiver.ReceiveMain); SendThread = SystemBase.LongRunTaskFactory.StartNew(NetworkSender.SendMain); NetworkServerList.RequestServers(); }
public static async Task Main() { SendThread.Start(CancellationToken.Token); RecieveThread.Start(CancellationToken.Token); Console.WriteLine("Welcome! You can send anything to simulate a process or 'q' to quit"); while (true) { string command = Console.ReadLine(); if (command.ToLower() == "q") { CancellationToken.Cancel(); SendThread.Join(); RecieveThread.Join(); CancellationToken.Dispose(); return; } Console.WriteLine(await SendData(command)); } }
public static void ResetNetworkSystem() { NetworkConnection.ResetRequested = true; BannedPartsWindow.Singleton.Display = false; if (ClientConnection?.Status > NetPeerStatus.NotRunning) { ClientConnection.Shutdown("Disconnected"); Thread.Sleep(1000); } //This will set the NetPeerConfiguration locked as FALSE and allow to change MTU and other advanced stuff Config = Config.Clone(); ClientConnection = new NetClient(Config); if (SendThread != null && !SendThread.IsCompleted) { SendThread.Wait(1000); } if (ReceiveThread != null && !ReceiveThread.IsCompleted) { ReceiveThread.Wait(1000); } NetworkConnection.ResetRequested = false; ReceiveThread = SystemBase.LongRunTaskFactory.StartNew(NetworkReceiver.ReceiveMain); SendThread = SystemBase.LongRunTaskFactory.StartNew(NetworkSender.SendMain); }
private void SendMessage() { try { KeepSendingMessages(); } finally { SendThread.Abort(); } }
void Put_onAttack() { Message shit = new Message() { type = 4, Type = num.id.ToString(), v3 = moveDirection }; SendThread.put(shit); }
private void RecieveMessage() { try { KeepRecievingMessages(); } finally { SendThread.Abort(); } }
void Put_Skill3() { Message shit = new Message() { type = 7, Type = num.id.ToString(), v3 = moveDirection }; SendThread.put(shit); }
public virtual void Dispose() { try { RcvThread.Abort(); } catch { } try { SendThread.Abort(); } catch { } _newRcvTelegram.Dispose(); _newSendTelegram.Dispose(); _newSendNotifyTelegram.Dispose(); }
private void SendMessages(Stream networkStream) { var writer = new BinaryWriter(networkStream); try { KeepSendingMessages(writer); } finally { SendThread.Abort(); } }
public static void StartNetworkSystem() { Config.EnableMessageType(NetIncomingMessageType.ConnectionLatencyUpdated); Config.EnableMessageType(NetIncomingMessageType.NatIntroductionSuccess); Config.EnableMessageType(NetIncomingMessageType.UnconnectedData); ClientConnection = new NetClient(Config); ClientConnection.Start(); NetworkServerList.RefreshMasterServers(); SendThread.Start(TaskScheduler.Default); ReceiveThread.Start(TaskScheduler.Default); NetworkServerList.RequestServers(); }
public void Run() { // FIXME: move this all to a connect function List <Thread> clients = new List <Thread>(); List <RecvThread> recvThreads = new List <RecvThread>(); IPAddress ip = IPAddress.Any; l = new TcpListener(ip, 8001); // start server thread var server = new SendThread(_sockets, _queue, _hash); _server = new Thread(server.Run); _server.Start(); while (!_server.IsAlive) { } l.Start(); while (!_stop) { try { Socket s = l.AcceptSocket(); s.SendTimeout = 500; s.ReceiveTimeout = 500; _sockets.Add(s); // start a thread for that connection var t = new RecvThread(s, _queue, _hash); recvThreads.Add(t); _threads.Add(new Thread(t.Run)); _threads.Last().Start(); } catch (SocketException e) { // interrupted } } server.Stop(); foreach (var r in recvThreads) { r.Stop(); } l.Stop(); }
/* private void FixedUpdate() * { * Vector3 moveDirection = new Vector3(dir.normalized.x, 0, dir.normalized.y) * Mathf.Cos(angel); * moveDirection = -moveDirection * num.speed * 0.03f; * Message f**k = new Message() * { * type = 3, * Type = num.id.ToString(), * v3 = moveDirection * }; * SendThread.put(f**k); * * }*/ IEnumerator getInput() { while (true) { //print ("f**k"); Vector3 moveDirection = new Vector3(dir.normalized.x, 0, dir.normalized.y) * Mathf.Cos(angel); moveDirection = -moveDirection * num.speed * 0.06f; Message f**k = new Message() { type = 3, Type = num.id.ToString(), v3 = moveDirection }; SendThread.put(f**k); yield return(new WaitForSeconds(0.03f)); } }
IEnumerator getInput() { while (true) { //print ("f**k"); moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); moveDirection = moveDirection * speed * 0.03f; Message f**k = new Message() { type = 3, Type = num.id.ToString(), v3 = moveDirection }; //string shit = moveDirection.x.ToString() + " " + moveDirection.z.ToString (); //Logout.Log(shit); SendThread.put(f**k); yield return(new WaitForSeconds(0.03f)); } }
private void button3_Click(object sender, EventArgs e) { Packet cp = new Packet(); string hexString = "7c423d5858"; //data byte[] more_data = Packet.StringToByteArray(hexString); //data cp.init_CLIENT_P3(packet_cnt++, more_data); this.textBox1.Text = "Packet: " + cp.toHexString() + "\r\n"; this.textBox1.Text += "------------------------------------------" + "\r\n"; this.textBox1.Text += "PCK_SIZE = " + cp.getPCK_SIZE() + " (" + cp.getPCK_SIZE_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_CNT = " + cp.getPCK_CNT() + " (" + cp.getPCK_CNT_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_ID = " + cp.getPCK_ID() + " (" + cp.getPCK_ID_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_CRC = " + cp.getPCK_CRC_HexString() + "\r\n"; this.textBox1.Text += "------------------------------------------" + "\r\n"; SendThread st = new SendThread(cp.getRawPacket(), this, this.textBoxIP.Text); Thread t = new Thread(new ThreadStart(st.ThreadProc)); t.Start(); }
private void button2_Click(object sender, EventArgs e) { Packet cp = new Packet(); cp.init_CLIENT_P2(packet_cnt++, (byte)0xAB); this.textBox1.Text = "Packet: " + cp.toHexString() + "\r\n"; this.textBox1.Text += "------------------------------------------" + "\r\n"; this.textBox1.Text += "PCK_SIZE = " + cp.getPCK_SIZE() + " (" + cp.getPCK_SIZE_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_CNT = " + cp.getPCK_CNT() + " (" + cp.getPCK_CNT_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_ID = " + cp.getPCK_ID() + " (" + cp.getPCK_ID_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_CRC = " + cp.getPCK_CRC_HexString() + "\r\n"; this.textBox1.Text += "------------------------------------------" + "\r\n"; SendThread st = new SendThread(cp.getRawPacket(), this, this.textBoxIP.Text); Thread t = new Thread(new ThreadStart(st.ThreadProc)); t.Start(); }
public void Run() { // FIXME: move this all to a connect function TcpClient c = new TcpClient(); try { c.Connect("localhost", 8001); c.SendTimeout = 500; c.ReceiveTimeout = 500; var send = new SendThread(_q, c); _sendThread = new Thread(send.Run); _sendThread.Start(); while (!_sendThread.IsAlive) { } var recv = new RecvThread(_r, c); _recvThread = new Thread(recv.Run); _recvThread.Start(); while (!_recvThread.IsAlive) { } // TODO: is there anything to add here? _event.WaitOne(); _event.Reset(); send.Stop(); recv.Stop(); _r.Stop(); _q.Stop(); } catch (SocketException e) { // connection refused } }
private void button4_Click(object sender, EventArgs e) { Packet cp = new Packet(); byte[] more_data = new byte[5] { 0x30, 0x66, 0x45, 0x22, 0x5d }; cp.init_CLIENT_P4(packet_cnt++, more_data); this.textBox1.Text = "Packet: " + cp.toHexString() + "\r\n"; this.textBox1.Text += "------------------------------------------" + "\r\n"; this.textBox1.Text += "PCK_SIZE = " + cp.getPCK_SIZE() + " (" + cp.getPCK_SIZE_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_CNT = " + cp.getPCK_CNT() + " (" + cp.getPCK_CNT_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_ID = " + cp.getPCK_ID() + " (" + cp.getPCK_ID_HexString() + ")" + "\r\n"; this.textBox1.Text += "PCK_CRC = " + cp.getPCK_CRC_HexString() + "\r\n"; this.textBox1.Text += "------------------------------------------" + "\r\n"; SendThread st = new SendThread(cp.getRawPacket(), this, this.textBoxIP.Text); Thread t = new Thread(new ThreadStart(st.ThreadProc2)); t.Start(); }
public bool Start() { lp = new LocalParams(); if (!dbexec.IsConn(lp.SqlConnStr)) { SMSLog.Debug("SmsService==>Init=>sql登录失败[" + lp.SqlConnStr + "]"); return(false); } MySqlDBExec.ConnectionstringLocalTransaction = lp.SqlConnStr; _cstDic = new Dictionary <int, SendThread>(); _cmppAccountDic = new Dictionary <int, AccountInfoModel>(); //初始数据标识 string sql1 = "update t_sendsms set CTSubmitStatus=0 Where CTGatewayNum='" + lp.GateWayNum + "'"; string sql2 = "update t_smsmobile_t set smsFlag='0' where SubmitStatus='0' and GatewayNum='" + lp.GateWayNum + "'"; int re1 = MySqlDBExec.ExecuteNonQuery(sql1, null); SMSLog.Debug("SmsService==>Init初始内容表:" + re1); int re2 = MySqlDBExec.ExecuteNonQuery(sql2, null); SMSLog.Debug("SmsService==>Init初始手机号码表:" + re2); cache = new TimeoutCache(60 * 30);//缓存 ReportQueue = new SMDQueue[_reportQueueNum]; ReportSeqQueue = new SMDQueue[_reportQueueNum]; for (int i = 0; i < _reportQueueNum; i++) { string title = "Report_" + i; ReportQueue[i] = new SMDQueue(title); ReportQueue[i].Start(3000); string seqt = "ReportSeq_" + i; ReportSeqQueue[i] = new SMDQueue(seqt); ReportSeqQueue[i].Start(4000); } /* * GlobalModel.UpdateMobileSubmitStateHandler = this.UpdateMobileSubmitState; * GlobalModel.UpdateReportStateHandler = this.UpdateReportState; * GlobalModel.UpdateMobileByBatchNumHandler = this.UpdateMobileByBatchNum; * GlobalModel.UpdateSMSContentSubmitStatuHandler = this.UpdateSMSContentSubmitStatu; * GlobalModel.DeleteContentHandler = this.DeleteContent; * GlobalModel.SaveMoHandler = this.SaveMo; * */ //读取企业CMPP账号信息 List <AccountInfoModel> accountLst = LoadCmppAccount(); if (accountLst != null && accountLst.Count > 0) { foreach (AccountInfoModel m in accountLst) { SendThread cmpp = new SendThread(m); if (cmpp.Login()) { _cstDic.Add(m.eprId, cmpp); _cmppAccountDic.Add(m.eprId, m); cmpp.IsSend = true; cmpp.Start(); } else { SMSLog.Debug("SmsService==>Init[" + m.eprId + "]登录失败"); } Thread.Sleep(10); } } else { SMSLog.Debug("SmsService==>[Init]读取cmpp账号失败"); return(false); } GlobalModel.IsStopCollect = false; CollectObject_Business co = new CollectObject_Business(); _collDataTimer = new Timer(new TimerCallback(CollectThread), co, lp.ReadContentDealy, lp.ReadContentDealy); SMSLog.Debug("SmsService==>[Init]启动成功"); return(true); }
void Awake() { //create obj string redTag = ""; string blueTag = ""; ST pp = ST.getInstance(); //print (pp.P); if (pp.P == 1) { redTag = "Player"; blueTag = "P2"; } else { redTag = "P2"; blueTag = "Player"; } Red.parent = GameObject.FindWithTag("Red").transform; Red.yasuo = Resources.Load("Prefabs/taunt", typeof(GameObject)); Red.HPPrefab = Resources.Load("Prefabs/HPCanvas", typeof(GameObject)); GameObject yasuo = null; MakeObject(redTag, Red.rotate, Red.yasuodis, Red.parent, Red.yasuo, ref yasuo); Vector3 V1 = yasuo.transform.position; V1.z -= 10; yasuo.transform.position = V1; //yasuo.AddComponent<CharacterController> (); //yasuo.GetComponent<CharacterController> ().center = new Vector3(0,1,0); //yasuo.AddComponent<CC_test> (); //yasuo.AddComponent<Numeric> (); yasuo.GetComponent <Numeric>().tagString = redTag; Blue.parent = GameObject.FindWithTag("Blue").transform; Blue.yasuo = Resources.Load("Prefabs/taunt", typeof(GameObject)); GameObject yasuo2 = null; MakeObject(blueTag, Blue.rotate, Blue.yasuodis, Blue.parent, Blue.yasuo, ref yasuo2); Vector3 V3 = yasuo2.transform.position; V3.z += 10; yasuo2.transform.position = V3; //yasuo2.AddComponent<Numeric> (); yasuo2.GetComponent <Numeric> ().id = 2; yasuo2.GetComponent <Numeric>().tagString = blueTag; if (pp.P == 1) { yasuo2.AddComponent <P2> (); yasuo.AddComponent <PlayerController> (); //GameObject.FindWithTag ("MainCamera").transform = Red.parent; } else { yasuo.AddComponent <P2> (); yasuo2.AddComponent <PlayerController> (); //GameObject.FindWithTag ("MainCamera").transform = Blue.parent; } GameObject.FindWithTag("MainCamera").AddComponent <MainCameraControl> (); //Application.runInBackground = true; //net SendThread.start(); ReceiveThread.start(); GameObject baseRed = null, baseBlue = null; GameObject redBartizan1 = null, redBartizan2 = null, redBartizan3 = null; GameObject blueBartizan1 = null, blueBartizan2 = null, blueBartizan3 = null; Red.baseHome = Resources.Load("Prefabs/Monster_base_red", typeof(GameObject)); Red.bartizanPrefab = Resources.Load("Prefabs/Monster_bartizan_red", typeof(GameObject)); Blue.baseHome = Resources.Load("Prefabs/Monster_base_blue", typeof(GameObject)); Blue.bartizanPrefab = Resources.Load("Prefabs/Monster_bartizan_blue", typeof(GameObject)); MakeObject("Untagged", Red.rotate, Red.bartDis0, Red.parent, Red.baseHome, ref baseRed); MakeObject("Untagged", Blue.rotate, Blue.bartDis0, Blue.parent, Blue.baseHome, ref baseBlue); //红塔 MakeObject("Untagged", Red.rotate, Red.bartDis1, Red.parent, Red.bartizanPrefab, ref redBartizan1); MakeObject("Untagged", Red.rotate, Red.bartDis2, Red.parent, Red.bartizanPrefab, ref redBartizan2); MakeObject("Untagged", Red.rotate, Red.bartDis3, Red.parent, Red.bartizanPrefab, ref redBartizan3); //蓝塔 MakeObject("Untagged", Blue.rotate, Blue.bartDis1, Blue.parent, Blue.bartizanPrefab, ref blueBartizan1); MakeObject("Untagged", Blue.rotate, Blue.bartDis2, Blue.parent, Blue.bartizanPrefab, ref blueBartizan2); MakeObject("Untagged", Blue.rotate, Blue.bartDis3, Blue.parent, Blue.bartizanPrefab, ref blueBartizan3); }
public void AddQueue(int eprId, SmsModel sms) { bool ispriority = false; foreach (string str in Keyword) { if (sms.content.Contains(str)) { ispriority = true; break; } } QueueItem qi = new QueueItem(); qi.InQueueTime = DateTime.Now; qi.MsgObj = sms; qi.MsgState = 0; qi.MsgType = (uint)Cmpp_Command.CMPP_SUBMIT; qi.Sequence = sms.id; if (_cstDic.ContainsKey(eprId)) { if (ispriority) { _cstDic[eprId].AddPriorityQueue(qi); } else { _cstDic[eprId].AddNormalQueue(qi); } } else { AccountInfoModel ai = this.GetAccountInfo(sms.eprId); if (ai != null) { SendThread cmpp = new SendThread(ai); if (cmpp.Login()) { if (!_cstDic.ContainsKey(ai.eprId)) { _cstDic.Add(ai.eprId, cmpp); } if (!_cmppAccountDic.ContainsKey(ai.eprId)) { _cmppAccountDic.Add(ai.eprId, ai); } cmpp.AddPriorityQueue(qi); cmpp.IsSend = true; cmpp.Start(); } else { this.DeleteContent(sms.contentId); UpdateMobileSubmitState(sms.id + "", "-1", "", "CMPP账号登录失败", ""); SMSLog.Debug("SmsService==>AddQueue[" + ai.eprId + "]登录失败"); } } else { this.DeleteContent(sms.contentId); UpdateMobileSubmitState(sms.id + "", "-1", "", "无CMPP账号", ""); } } }
public void EndSending() { SendThread.Abort(); }
public virtual void StartCommunication() { RcvThread.Start(); SendThread.Start(); }