Beispiel #1
0
        public void Dispose()
        {
            var dispose = false;

            lock (_poolState)
            {
                dispose = _poolState.TransitionState(State.Disposed);
            }

            if (dispose)
            {
                if (_closingEventHandler != null)
                {
                    _closingEventHandler(new ConnectionPoolClosingEvent(_serverId));
                }

                _connectionHolder.Clear();
                _maintenanceHelper.Dispose();
                _maxConnectionsQueue.Dispose();
                _maxConnectingQueue.Dispose();
                if (_closedEventHandler != null)
                {
                    _closedEventHandler(new ConnectionPoolClosedEvent(_serverId));
                }
            }
        }
        public void Dispose()
        {
            if (_state.TryChange(State.Disposed))
            {
                if (_closingEventHandler != null)
                {
                    _closingEventHandler(new ConnectionPoolClosingEvent(_serverId));
                }

                _connectionHolder.Clear();
                _maintenanceCancellationTokenSource.Cancel();
                _maintenanceCancellationTokenSource.Dispose();
                _poolQueue.Dispose();
                _waitQueue.Dispose();
                _connectingQueue.Dispose();
                if (_closedEventHandler != null)
                {
                    _closedEventHandler(new ConnectionPoolClosedEvent(_serverId));
                }
            }
        }