Beispiel #1
0
 public void RemoveItem(string name)
 {
     items.Remove(dataInv.GetItemByName(name));
     GameManager.runtimeInventory = items;
     GameManager.GetMenu("Inventory").transform.GetChild(0).GetComponent <InvSlots>().UpdateInventory();
     GameManager.slotItem = null;
     SelectedSlotScript.EmptySlot();
 }
    // Use this for initialization

    //print (eventData.pointerDrag);



    void Start()
    {
        i = this;
        if (GameManager.slotItem == null)
        {
            GetComponent <Image>().enabled = false;
            return;
        }
        GetComponent <Image>().enabled = true;
        GetComponent <Image>().sprite  = GameManager.slotItem.icon;
    }