Beispiel #1
0
    void BoxPosition(GameObject bx, GameObject txt, GameObject desti, int d)
    {
        boxPos = (GameObject)Instantiate(bx, new Vector3(d + Screen.width / 415 * -1, Screen.height / 203 * -1.2f, 0), Quaternion.identity);
        Vector3 screenPos = Camera.main.WorldToScreenPoint(boxPos.transform.position);

        txt.GetComponent <GUIText>().pixelOffset = new Vector2(screenPos.x - 28, screenPos.y + 0.059f * Screen.height);
        GameObject des = (GameObject)Instantiate(desti, new Vector3(d + Screen.width / 415 * -1, Screen.height / 203 * -1.2f, 0), Quaternion.identity);

        select      = gameObject.GetComponent <SelectScript>();
        select.dest = des;
    }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     self = this;
 }