private void Page_Load(object sender, System.EventArgs e)
        {
            if (!ServiceConfiguration.CheckEnabled("msec", Response))
            {
                return;
            }

            // NOTE: This (re)initializes a static data structure used for
            // resolving names into sector locations, so needs to be run
            // before any other objects (e.g. Worlds) are loaded.
            ResourceManager resourceManager = new ResourceManager(Server, Cache);
            SectorMap       map             = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);
            Sector          sector;

            if (HasOption("sx") && HasOption("sy"))
            {
                int sx = GetIntOption("sx", 0);
                int sy = GetIntOption("sy", 0);

                sector = map.FromLocation(sx, sy);

                if (sector == null)
                {
                    SendError(404, "Not Found", String.Format("The sector at {0},{1} was not found.", sx, sy));
                    return;
                }
            }
            else if (HasOption("sector"))
            {
                string sectorName = GetStringOption("sector");
                sector = map.FromName(sectorName);

                if (sector == null)
                {
                    SendError(404, "Not Found", String.Format("The specified sector '{0}' was not found.", sectorName));
                    return;
                }
            }
            else
            {
                SendError(404, "Not Found", "No sector specified.");
                return;
            }

            string data;

            using (var writer = new StringWriter())
            {
                new MSECSerializer().Serialize(writer, sector);
                data = writer.ToString();
            }

            SendResult(data);
        }
        private void Page_Load(object sender, System.EventArgs e)
        {
            // NOTE: This (re)initializes a static data structure used for
            // resolving names into sector locations, so needs to be run
            // before any other objects (e.g. Worlds) are loaded.
            ResourceManager resourceManager = new ResourceManager(Server, Cache);
            SectorMap       map             = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);

            Location loc = new Location(map.FromName("Spinward Marches").Location, 1910);

            // Accept either sector [& hex] or sx,sy [& hx,hy]
            if (HasOption("sector"))
            {
                string sectorName = GetStringOption("sector");
                Sector sector     = map.FromName(sectorName);
                if (sector == null)
                {
                    SendError(404, "Not Found", "Sector not found.");
                    return;
                }

                int hex = GetIntOption("hex", 0);
                loc = new Location(sector.Location, hex);
            }
            else if (HasOption("sx") && HasOption("sy"))
            {
                int sx = GetIntOption("sx", 0);
                int sy = GetIntOption("sy", 0);
                int hx = GetIntOption("hx", 0);
                int hy = GetIntOption("hy", 0);
                loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy);
            }
            else
            {
                SendError(404, "Not Found", "Must specify either sector name (and optional hex) or sx, sy (and optional hx, hy).");
                return;
            }

            Point coords = Astrometrics.LocationToCoordinates(loc);

            Result result = new Result();

            result.sx = loc.SectorLocation.X;
            result.sy = loc.SectorLocation.Y;
            result.hx = loc.HexLocation.X;
            result.hy = loc.HexLocation.Y;
            result.x  = coords.X;
            result.y  = coords.Y;
            SendResult(result);
        }
Beispiel #3
0
        private void Page_Load(object sender, System.EventArgs e)
        {
            if (!ServiceConfiguration.CheckEnabled("jumpworlds", Response))
            {
                return;
            }

            // NOTE: This (re)initializes a static data structure used for
            // resolving names into sector locations, so needs to be run
            // before any other objects (e.g. Worlds) are loaded.
            ResourceManager resourceManager = new ResourceManager(Server, Cache);

            //
            // Jump
            //
            int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12);

            //
            // Coordinates
            //
            SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);
            Location  loc = new Location(map.FromName("Spinward Marches").Location, 1910);

            if (HasOption("sector") && HasOption("hex"))
            {
                string sectorName = GetStringOption("sector");
                int    hex        = GetIntOption("hex", 0);
                loc = new Location(map.FromName(sectorName).Location, hex);
            }
            else if (HasOption("sx") && HasOption("sy") && HasOption("hx") && HasOption("hy"))
            {
                int sx = GetIntOption("sx", 0);
                int sy = GetIntOption("sy", 0);
                int hx = GetIntOption("hx", 0);
                int hy = GetIntOption("hy", 0);
                loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy);
            }
            else if (HasOption("x") && HasOption("y"))
            {
                loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0));
            }

            Selector selector = new HexSelector(map, resourceManager, loc, jump);

            Result data = new Result();

            data.Worlds.AddRange(selector.Worlds);
            SendResult(data);
        }
        private void Page_Load(object sender, System.EventArgs e)
        {
            if (!ServiceConfiguration.CheckEnabled("jumpmap", Response))
            {
                return;
            }

            // NOTE: This (re)initializes a static data structure used for
            // resolving names into sector locations, so needs to be run
            // before any other objects (e.g. Worlds) are loaded.
            ResourceManager resourceManager = new ResourceManager(Server, Cache);

            //
            // Jump
            //
            int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12);

            //
            // Content & Coordinates
            //
            Selector selector;
            Location loc;

            if (Request.HttpMethod == "POST")
            {
                Sector sector;
                try
                {
                    sector = GetPostedSector();
                }
                catch (Exception ex)
                {
                    SendError(400, "Invalid request", ex.Message);
                    return;
                }

                if (sector == null)
                {
                    SendError(400, "Invalid request", "Either file or data must be supplied in the POST data.");
                    return;
                }

                int hex = GetIntOption("hex", Astrometrics.SectorCentralHex);
                loc      = new Location(new Point(0, 0), hex);
                selector = new HexSectorSelector(resourceManager, sector, loc.HexLocation, jump);
            }
            else
            {
                SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);

                if (HasOption("sector") && HasOption("hex"))
                {
                    string sectorName = GetStringOption("sector");
                    int    hex        = GetIntOption("hex", 0);
                    loc = new Location(map.FromName(sectorName).Location, hex);
                }
                else if (HasOption("sx") && HasOption("sy") && HasOption("hx") && HasOption("hy"))
                {
                    int sx = GetIntOption("sx", 0);
                    int sy = GetIntOption("sy", 0);
                    int hx = GetIntOption("hx", 0);
                    int hy = GetIntOption("hy", 0);
                    loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy);
                }
                else if (HasOption("x") && HasOption("y"))
                {
                    loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0));
                }
                else
                {
                    loc = new Location(map.FromName("Spinward Marches").Location, 1910);
                }
                selector = new HexSelector(map, resourceManager, loc, jump);
            }


            //
            // Scale
            //
            double scale = Util.Clamp(GetDoubleOption("scale", 64), MinScale, MaxScale);

            //
            // Options & Style
            //
            MapOptions options = MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.ForceHexes;

            Stylesheet.Style style = Stylesheet.Style.Poster;
            ParseOptions(ref options, ref style);

            //
            // Border
            //
            bool border = GetBoolOption("border", defaultValue: true);

            //
            // Clip
            //
            bool clip = GetBoolOption("clip", defaultValue: true);

            //
            // What to render
            //

            RectangleF tileRect = new RectangleF();

            Point coords = Astrometrics.LocationToCoordinates(loc);

            tileRect.X      = coords.X - jump - 1;
            tileRect.Width  = jump + 1 + jump;
            tileRect.Y      = coords.Y - jump - 1;
            tileRect.Height = jump + 1 + jump;

            // Account for jagged hexes
            tileRect.Y += (coords.X % 2 == 0) ? 0 : 0.5f;
            tileRect.Inflate(0.35f, 0.15f);

            Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY));


            // Construct clipping path
            List <Point> clipPath = new List <Point>(jump * 6 + 1);
            Point        cur      = coords;

            for (int i = 0; i < jump; ++i)
            {
                // Move J parsecs to the upper-left (start of border path logic)
                cur = Astrometrics.HexNeighbor(cur, 1);
            }
            clipPath.Add(cur);
            for (int dir = 0; dir < 6; ++dir)
            {
                for (int i = 0; i < jump; ++i)
                {
                    cur = Astrometrics.HexNeighbor(cur, (dir + 3) % 6); // Clockwise from upper left
                    clipPath.Add(cur);
                }
            }

            Stylesheet styles = new Stylesheet(scale, options, style);

            // If any names are showing, show them all
            if (styles.worldDetails.HasFlag(WorldDetails.KeyNames))
            {
                styles.worldDetails |= WorldDetails.AllNames;
            }

            // Compute path
            float[] edgeX, edgeY;
            RenderUtil.HexEdges(styles.microBorderStyle == MicroBorderStyle.Square ? PathUtil.PathType.Square : PathUtil.PathType.Hex,
                                out edgeX, out edgeY);
            PointF[] boundingPathCoords;
            byte[]   boundingPathTypes;
            PathUtil.ComputeBorderPath(clipPath, edgeX, edgeY, out boundingPathCoords, out boundingPathTypes);

            Render.RenderContext ctx = new Render.RenderContext();
            ctx.resourceManager = resourceManager;
            ctx.selector        = selector;
            ctx.tileRect        = tileRect;
            ctx.scale           = scale;
            ctx.options         = options;
            ctx.styles          = styles;
            ctx.tileSize        = tileSize;
            ctx.border          = border;

            ctx.clipPath = clip ? new XGraphicsPath(boundingPathCoords, boundingPathTypes, XFillMode.Alternate) : null;
            ProduceResponse("Jump Map", ctx, tileSize, transparent: clip);
        }
Beispiel #5
0
        private void Page_Load(object sender, System.EventArgs e)
        {
            if (!ServiceConfiguration.CheckEnabled("sec", Response))
            {
                return;
            }

            // NOTE: This (re)initializes a static data structure used for
            // resolving names into sector locations, so needs to be run
            // before any other objects (e.g. Worlds) are loaded.
            ResourceManager resourceManager = new ResourceManager(Server, Cache);
            SectorMap       map             = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);
            Sector          sector;

            if (HasOption("sx") && HasOption("sy"))
            {
                int sx = GetIntOption("sx", 0);
                int sy = GetIntOption("sy", 0);

                sector = map.FromLocation(sx, sy);

                if (sector == null)
                {
                    SendError(404, "Not Found", String.Format("The sector at {0},{1} was not found.", sx, sy));
                    return;
                }
            }
            else if (HasOption("sector"))
            {
                string sectorName = GetStringOption("sector");
                sector = map.FromName(sectorName);

                if (sector == null)
                {
                    SendError(404, "Not Found", String.Format("The specified sector '{0}' was not found.", sectorName));
                    return;
                }
            }
            else
            {
                SendError(404, "Not Found", "No sector specified.");
                return;
            }

            WorldFilter filter = null;

            if (HasOption("subsector"))
            {
                string ss = GetStringOption("subsector");
                filter = (World world) => (world.SS == ss);
            }

            bool includeMetadata = GetBoolOption("metadata", defaultValue: true);
            bool includeHeader   = GetBoolOption("header", defaultValue: true);

            string   mediaType = GetStringOption("type");
            Encoding encoding;;

            switch (mediaType)
            {
            case "SecondSurvey":
            case "TabDelimited":
                encoding = Util.UTF8_NO_BOM;
                break;

            default:
                encoding = Encoding.GetEncoding(1252);
                break;
            }


            string data;

            using (var writer = new StringWriter())
            {
                // Content
                //
                sector.Serialize(resourceManager, writer, mediaType, includeMetadata: includeMetadata, includeHeader: includeHeader, filter: filter);
                data = writer.ToString();
            }
            SendResult(data, encoding);
        }
        private void Page_Load(object sender, System.EventArgs e)
        {
            if (!ServiceConfiguration.CheckEnabled("credits", Response))
            {
                return;
            }

            ResourceManager resourceManager = new ResourceManager(Server, Cache);

            // NOTE: This (re)initializes a static data structure used for
            // resolving names into sector locations, so needs to be run
            // before any other objects (e.g. Worlds) are loaded.
            SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager);
            Location  loc = new Location(map.FromName("Spinward Marches").Location, 1910);

            if (HasOption("sector"))
            {
                string sectorName = GetStringOption("sector");
                Sector sec        = map.FromName(sectorName);
                if (sec == null)
                {
                    SendError(404, "Not Found", "Sector not found.");
                    return;
                }

                int hex = GetIntOption("hex", Astrometrics.SectorCentralHex);
                loc = new Location(sec.Location, hex);
            }
            else if (HasOption("sx") && HasOption("sy"))
            {
                int sx = GetIntOption("sx", 0);
                int sy = GetIntOption("sy", 0);
                int hx = GetIntOption("hx", 0);
                int hy = GetIntOption("hy", 0);
                loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy);
            }
            else if (HasOption("x") && HasOption("y"))
            {
                loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0));
            }

            if (loc.HexLocation.IsEmpty)
            {
                loc.HexLocation = new Point(Astrometrics.SectorWidth / 2, Astrometrics.SectorHeight / 2);
            }

            Sector sector = map.FromLocation(loc.SectorLocation.X, loc.SectorLocation.Y);

            Result data = new Result();

            if (sector != null)
            {
                // TODO: Multiple names
                foreach (var name in sector.Names.Take(1))
                {
                    data.SectorName = name.Text;
                }

                // Raw HTML credits
                data.Credits = sector.Credits == null ? null : sector.Credits.Trim();

                // Product info
                if (sector.Products.Count > 0)
                {
                    data.ProductPublisher = sector.Products[0].Publisher;
                    data.ProductTitle     = sector.Products[0].Title;
                    data.ProductAuthor    = sector.Products[0].Author;
                    data.ProductRef       = sector.Products[0].Ref;
                }

                //
                // Sector Credits
                //
                if (sector.DataFile != null)
                {
                    data.SectorAuthor    = sector.DataFile.Author;
                    data.SectorSource    = sector.DataFile.Source;
                    data.SectorPublisher = sector.DataFile.Publisher;
                    data.SectorCopyright = sector.DataFile.Copyright;
                    data.SectorRef       = sector.DataFile.Ref;
                    data.SectorEra       = sector.DataFile.Era;
                }

                //
                // Subsector Credits
                //
                int       ssx = (loc.HexLocation.X - 1) / Astrometrics.SubsectorWidth;
                int       ssy = (loc.HexLocation.Y - 1) / Astrometrics.SubsectorHeight;
                int       ssi = ssx + ssy * 4;
                Subsector ss  = sector[ssi];
                if (ss != null)
                {
                    data.SubsectorIndex = ss.Index;
                    data.SubsectorName  = ss.Name;
                }

                //
                // Routes Credits
                //


                //
                // World Data
                //
                WorldCollection worlds = sector.GetWorlds(resourceManager);
                if (worlds != null)
                {
                    World world = worlds[loc.HexLocation.X, loc.HexLocation.Y];
                    if (world != null)
                    {
                        data.WorldName       = world.Name;
                        data.WorldHex        = world.Hex.ToString("0000", CultureInfo.InvariantCulture);
                        data.WorldUwp        = world.UWP;
                        data.WorldRemarks    = world.Remarks;
                        data.WorldIx         = world.Importance;
                        data.WorldEx         = world.Economic;
                        data.WorldCx         = world.Cultural;
                        data.WorldPbg        = world.PBG;
                        data.WorldAllegiance = world.Allegiance;
                    }
                }
            }

            SendResult(data);
        }